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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2010-08-08
VIDEO/GOB: Add setSurfaceMemory() to CoktelDecoder
Sven Hesse
2010-08-08
GOB: Basic video playback using the new interface
Sven Hesse
2010-08-08
GOB: Fix an copy&paste error
Sven Hesse
2010-08-08
GOB: Implement the new VideoPlayer::openVideo function further
Sven Hesse
2010-08-08
GOB: Add constants for different surfaces/sprites
Sven Hesse
2010-08-08
GOB: Stub the new VideoPlayer interface
Sven Hesse
2010-08-08
VIDEO: Stub a VideoDecoder-like CoktelDecoder
Sven Hesse
2010-08-04
GRAPHICS: Change signature of VideoDecoder::load()
Max Horn
2010-07-27
GOB: Respect mute option on startup (bug #3032781)
Sven Hesse
2010-07-16
Removed unused variables.
Torbjörn Andersson
2010-06-29
GOB : Adding workaround for Bug #3018918 UOTODDV Reload Goblin Stuck Issue.
David Turner
2010-06-25
AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)
Florian Kagerer
2010-06-24
Initialize properly paramCount in gob1. This fixes several valgrind errors, a...
Arnaud Boutonné
2010-06-21
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
Max Horn
2010-06-15
AdvancedDetector: Add new parameter directoryGlobs.
Eugene Sandulenko
2010-06-15
Split out detection tables for Gob engine
Eugene Sandulenko
2010-06-14
Extended advancedDetector with depth parameter.
Eugene Sandulenko
2010-05-17
Enforce conversion formatting on pointer casts in the DEV code.
Johannes Schickel
2010-05-04
Reduce indirect header dependencies further
Max Horn
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-05-04
Move initGraphics and initCommonGFX from to new header.
Max Horn
2010-04-28
Only draw letters that actually fit on the surface. Should fix bug #2992268 (...
Sven Hesse
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-04-27
Fix warning using GCC 4.5
Arnaud Boutonné
2010-04-12
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew la...
Ori Avtalion
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-04-07
Add detection for an English ADI2 environment disk (for Amiga)
Arnaud Boutonné
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-03-17
Use resSize instead of computing its value again.
Arnaud Boutonné
2010-03-16
Add detection for Adiboo 2.14. Specify the exact version of a Adi 4.0
Arnaud Boutonné
2010-03-11
Loading the intro videos tira.imd and tirb.imd as early PreIMD
Sven Hesse
2010-03-11
Adding support for the early Fascination IMD format
Sven Hesse
2010-03-10
Silenced some harmless cppcheck warnings about unreachable code after a return.
Torbjörn Andersson
2010-03-06
- Reorder detection (floppy, CD, demos).
Arnaud Boutonné
2010-03-06
Playtoons - Add MD5s specified by scoriae in the forums
Arnaud Boutonné
2010-03-06
Gob3CD - Move subtitle check to initialization
Arnaud Boutonné
2010-03-06
Gob3 CD - some texts are skipped in the CD version because they are considere...
Arnaud Boutonné
2010-03-05
Add detection for Playtoons 3 EN, based on Hkz MD5s
Arnaud Boutonné
2010-02-25
Fixing problems with the texts table in TOT files when the order of the texts...
Sven Hesse
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-02-19
Fix for bug #2954286 "Gob: ScummVM quits on pause".
Johannes Schickel
2010-02-16
Fascination - Fix syntax (clone2727)
Arnaud Boutonné
2010-02-15
Playtoons - "Fascination" workaround for text is also required for Playtoons.
Arnaud Boutonné
2010-02-14
Fascination - Put correct protracker functions as Paula now accept sample siz...
Arnaud Boutonné
2010-02-13
Fascination: REAL fix. Thanks DrMcCoy.
Arnaud Boutonné
2010-02-13
Fix a crash in previous commit
Arnaud Boutonné
2010-02-13
Fascination:
Arnaud Boutonné
2010-02-08
Fascination: - Suppress the recently added oFascin_keyFunc, replace it with a...
Arnaud Boutonné
2010-02-06
Fascination - Use invalidateRect instead of dirtiedRect, fix several other li...
Arnaud Boutonné
2010-02-06
Add an assert to avoid a crash when printing the character 0x00.
Arnaud Boutonné
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