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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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Author
2011-02-02
GOB: Implement LBM loading
Sven Hesse
2011-02-02
GOB: o7_draw0xA4 is o7_loadLBMPalette
Sven Hesse
2011-02-02
GOB: Stub o7_loadImage further
Sven Hesse
2011-02-02
GOB: Rename Draw::kSpritesCount to Draw::kSpriteCount
Sven Hesse
2011-02-02
GOB: Make flags optional in Video::initSurfDesc
Sven Hesse
2011-02-02
GOB: Remove the vidMode parameter from Video::initSurfDesc
Sven Hesse
2011-02-02
GOB: Fix Databases constructor
Sven Hesse
2011-01-31
GOB: o7_draw0xA4 has something to do with LBMs, though
Sven Hesse
2011-01-31
GOB: Actually, draw opcode 0x90 is loadImage
Sven Hesse
2011-01-31
GOB: Set the language before opening the database
Sven Hesse
2011-01-31
GOB: Fix last updated month's range
Sven Hesse
2011-01-31
GOB: o7_draw0x45 is o7_logString
Sven Hesse
2011-01-31
GOB: Fix a compiler warning
Sven Hesse
2011-01-31
GOB: Fix text end positons for non-monospaced fonts
Sven Hesse
2011-01-31
GOB: Make Font::_itemSize unsigned
Sven Hesse
2011-01-31
GOB: Add support for dBase III files
Sven Hesse
2011-01-31
GOB: o7_draw0xC4 is o7_closedBase; o7_draw0xC6 is o7_getDBString
Sven Hesse
2011-01-30
GOB: Work around the unimplemented copyFile :P
Sven Hesse
2011-01-30
GOB: Stub some Adibou mult stuff
Sven Hesse
2011-01-30
GOB: Add o7_playVmdOrMusic
Sven Hesse
2011-01-30
GOB: Add a sanity check to the copyFile stub
Sven Hesse
2011-01-30
GOB: Add Inter_Playtoons::readSprite()
Sven Hesse
2011-01-30
GOB: Change SPRITES_COUNT into a const
Sven Hesse
2011-01-30
GOB: Adibou has background atmosphere
Sven Hesse
2011-01-30
GOB: Fix Inter_v6::probe16bitMusic()
Sven Hesse
2011-01-29
GOB: Implement o7_loadFunctions and o7_callFunction
Sven Hesse
2011-01-29
GOB: Add setExtension()
Sven Hesse
2011-01-29
GOB: Rename loadGroups/callGroup to loadFunctions/callFunctions
Sven Hesse
2011-01-29
GOB: Add Inter_Playtoons::getFile()
Sven Hesse
2011-01-29
GOB: _environments doesn't need to be a pointer
Sven Hesse
2011-01-29
GOB: Remove the long obsolete inter_execPtr
Sven Hesse
2011-01-29
GOB: Add Script::evalInt() and Script::evalString()
Sven Hesse
2011-01-29
GOB: Rename Script::evalBoolResult() to Script::evalBool()
Sven Hesse
2011-01-29
GOB: Stub o7_loadGroups
Sven Hesse
2011-01-29
GOB: o7_draw0x59 is o7_callGroup
Sven Hesse
2011-01-29
GOB: Add GobEngine::isCurrentTot()
Sven Hesse
2011-01-29
GOB: Change _curTotFile and _totToLoad into Common::String
Sven Hesse
2011-01-29
GOB: Rename "skipPlay" to "function" in playTot
Sven Hesse
2011-01-29
GOB: Move OpcodeFunc's return flag into its parameter
Sven Hesse
2011-01-29
GOB: Remove unnecessary semicolon
Torbjörn Andersson
2011-01-27
GOB: Only draw text when coordinates are within the surface
Sven Hesse
2011-01-27
GOB: Stop drawing a letter on surface boundaries
Sven Hesse
2011-01-27
GOB: Add Pixel::isValid() and ConstPixel::isValid()
Sven Hesse
2011-01-27
GOB: Add sanity checks to Pixel and ConstPixel
Sven Hesse
2011-01-27
GOB: Implement backuping of sprites, sounds, fonts in totSub
Sven Hesse
2011-01-27
GOB: Add SoundDesc::swap()
Sven Hesse
2011-01-27
GOB: Add o7_draw0x59 stub
Sven Hesse
2011-01-27
GOB: Some Addy gameflow stubs
Sven Hesse
2011-01-26
GOB: Add 2 Addy 4 base fake save handlers
Sven Hesse
2011-01-26
GOB: Another fake Addy 4 save handler
Sven Hesse
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