Age | Commit message (Collapse) | Author |
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svn-id: r27763
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with the workaround code in the future if necessary)
svn-id: r27725
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svn-id: r27709
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svn-id: r27708
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svn-id: r27679
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svn-id: r27671
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svn-id: r27669
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constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/
svn-id: r27616
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svn-id: r27487
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svn-id: r27375
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svn-id: r27248
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r27018
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screen in music land) which is actually a script bug.
- Fixed the scrolling bug (#1709574) (the mouse cursor is still shown, that's an instance of the global cursor visibility issue)
svn-id: r27010
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and Bargon"
svn-id: r26940
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svn-id: r26715
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svn-id: r26665
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#1708863)
svn-id: r26629
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svn-id: r26595
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scummvm-devel)
svn-id: r26594
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#1706861
svn-id: r26591
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svn-id: r26590
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svn-id: r26588
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svn-id: r26556
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- Added manual vertical scrolling
- Restricting the mouse cursor to the upper part of the split screen now
svn-id: r26547
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svn-id: r26541
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that upper-case characters work
svn-id: r26540
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svn-id: r26539
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in Gob3 Amiga
svn-id: r26523
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svn-id: r26522
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svn-id: r26521
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svn-id: r26508
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svn-id: r26506
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svn-id: r26498
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bug #1700986)
svn-id: r26495
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svn-id: r26493
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svn-id: r26492
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- The IMD player now uses an AppendableAudioStream instead of a ringbuffer
- Changed waitEndSoundSlice() to use the time the sound was started as a reference point. This should help with the sync and fix stutter issues (in Wynnona's letter, for example)
svn-id: r26470
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Though I think it shouldn't break anything, use it at your own risk
svn-id: r26461
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svn-id: r26460
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svn-id: r26459
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svn-id: r26458
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version's cutscenes after the "IDOL" screen, for example)
svn-id: r26454
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svn-id: r26446
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Gob3's second screen
svn-id: r26445
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svn-id: r26440
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svn-id: r26438
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svn-id: r26436
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svn-id: r26435
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svn-id: r26432
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