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2011-01-31GOB: o7_draw0xA4 has something to do with LBMs, thoughSven Hesse
2011-01-31GOB: Actually, draw opcode 0x90 is loadImageSven Hesse
2011-01-31GOB: Set the language before opening the databaseSven Hesse
2011-01-31GOB: Fix last updated month's rangeSven Hesse
2011-01-31GOB: o7_draw0x45 is o7_logStringSven Hesse
2011-01-31GOB: Fix a compiler warningSven Hesse
2011-01-31GOB: Fix text end positons for non-monospaced fontsSven Hesse
2011-01-31GOB: Make Font::_itemSize unsignedSven Hesse
2011-01-31GOB: Add support for dBase III filesSven Hesse
2011-01-31GOB: o7_draw0xC4 is o7_closedBase; o7_draw0xC6 is o7_getDBStringSven Hesse
2011-01-30GOB: Work around the unimplemented copyFile :PSven Hesse
2011-01-30GOB: Stub some Adibou mult stuffSven Hesse
2011-01-30GOB: Add o7_playVmdOrMusicSven Hesse
2011-01-30GOB: Add a sanity check to the copyFile stubSven Hesse
2011-01-30GOB: Add Inter_Playtoons::readSprite()Sven Hesse
2011-01-30GOB: Change SPRITES_COUNT into a constSven Hesse
2011-01-30GOB: Adibou has background atmosphereSven Hesse
2011-01-30GOB: Fix Inter_v6::probe16bitMusic()Sven Hesse
2011-01-29GOB: Implement o7_loadFunctions and o7_callFunctionSven Hesse
2011-01-29GOB: Add setExtension()Sven Hesse
2011-01-29GOB: Rename loadGroups/callGroup to loadFunctions/callFunctionsSven Hesse
2011-01-29GOB: Add Inter_Playtoons::getFile()Sven Hesse
2011-01-29GOB: _environments doesn't need to be a pointerSven Hesse
2011-01-29GOB: Remove the long obsolete inter_execPtrSven Hesse
2011-01-29GOB: Add Script::evalInt() and Script::evalString()Sven Hesse
2011-01-29GOB: Rename Script::evalBoolResult() to Script::evalBool()Sven Hesse
2011-01-29GOB: Stub o7_loadGroupsSven Hesse
2011-01-29GOB: o7_draw0x59 is o7_callGroupSven Hesse
2011-01-29GOB: Add GobEngine::isCurrentTot()Sven Hesse
2011-01-29GOB: Change _curTotFile and _totToLoad into Common::StringSven Hesse
2011-01-29GOB: Rename "skipPlay" to "function" in playTotSven Hesse
2011-01-29GOB: Move OpcodeFunc's return flag into its parameterSven Hesse
2011-01-29GOB: Remove unnecessary semicolonTorbjörn Andersson
2011-01-27GOB: Only draw text when coordinates are within the surfaceSven Hesse
2011-01-27GOB: Stop drawing a letter on surface boundariesSven Hesse
2011-01-27GOB: Add Pixel::isValid() and ConstPixel::isValid()Sven Hesse
2011-01-27GOB: Add sanity checks to Pixel and ConstPixelSven Hesse
2011-01-27GOB: Implement backuping of sprites, sounds, fonts in totSubSven Hesse
2011-01-27GOB: Add SoundDesc::swap()Sven Hesse
2011-01-27GOB: Add o7_draw0x59 stubSven Hesse
2011-01-27GOB: Some Addy gameflow stubsSven Hesse
2011-01-26GOB: Add 2 Addy 4 base fake save handlersSven Hesse
2011-01-26GOB: Another fake Addy 4 save handlerSven Hesse
2011-01-26GOB: Another fake file pathSven Hesse
2011-01-26GOB: Use a fake cursor for Addy for now :PSven Hesse
2011-01-26GOB: Add stub save handlers for Addy 4 (Grundschule)Sven Hesse
2011-01-26GOB: Increase kFontCount for AddySven Hesse
2011-01-26GOB: Check font index for kFontCountSven Hesse
2011-01-26GOB: Add a small playTot change for AddySven Hesse
2011-01-26GOB: Increase kEnvironmentCount to 20 for AddySven Hesse