Age | Commit message (Expand) | Author |
2012-06-22 | GOB: Add Surface::drawRect() | Sven Hesse |
2012-06-22 | GOB: _renderFlags & 0x80 means "Do we have windows?" | Sven Hesse |
2012-06-18 | GOB: Add a workaround for the wrong German animal names in Little Red | Sven Hesse |
2012-06-18 | GOB: Don't loop /all/ sounds in Little Red | Sven Hesse |
2012-06-16 | GOB: Fix a segfault when quitting AJ's World | Sven Hesse |
2012-06-16 | GOB: Add a SaveLoad class for AJ's World | Sven Hesse |
2012-06-16 | GOB: Add a proper GameType for AJ's World | Sven Hesse |
2012-06-16 | GOB: Correct the name of A.J.'s World of Discovery | Sven Hesse |
2012-06-16 | GOB: Add Little Red to the gob games list comment | Sven Hesse |
2012-06-16 | GOB: Remove a superfluous semicolon | Sven Hesse |
2012-06-16 | GOB: Loop the Little Red title music | Sven Hesse |
2012-06-16 | GOB: Shut up Little Red's warning about gob func 1 and 2 | Sven Hesse |
2012-06-16 | GOB: Use the full title for Little Red Riding Hood | Sven Hesse |
2012-06-16 | GOB: Fix mult object collision detection I broke in 2007 | Sven Hesse |
2012-06-15 | GOB: Add a resource size workaround for Little Red | Sven Hesse |
2012-06-15 | GOB: Implement Util::getKeyState() for Little Red | Sven Hesse |
2012-06-15 | GOB: Add class Inter_LittleRed | Sven Hesse |
2012-06-15 | GOB: Add a proper GameType for Little Red | Sven Hesse |
2012-06-14 | GOB: Fix a failed assert in Litte Red Riding Hood | Sven Hesse |
2012-06-14 | GOB: Fix an uninitialised value in Geisha's Penetration | Sven Hesse |
2012-06-14 | GOB: Remove useless variable | Sven Hesse |
2012-06-14 | GOB: Fix a "condition depends on uninitialised value" in Geisha | Sven Hesse |
2012-06-14 | GOB: Fix stupid typo/bug I introduced in 2007 | Sven Hesse |
2012-06-11 | GOB: Fix an AmigaOS compile error | Sven Hesse |
2012-06-11 | GOB: Update list of games in the comment | Sven Hesse |
2012-06-11 | GOB: Don't recalculate the AdLib frequencies table on every player reset | Sven Hesse |
2012-06-11 | GOB: Play the music on the title screen of Gob1 EGA | Sven Hesse |
2012-06-11 | GOB: Hook up the MDY player in Geisha | Sven Hesse |
2012-06-11 | GOB: Hook up the MDY player in Fascination | Sven Hesse |
2012-06-11 | GOB: Rewrite the AdLib players | Sven Hesse |
2012-06-08 | Merge pull request #243 from lordhoto/cursor-no-scale | Eugene Sandulenko |
2012-06-08 | GOB: Implement shooting in Penetration | Sven Hesse |
2012-06-08 | GOB: Rewrite "pathfinding" and implement moving enemies | Sven Hesse |
2012-06-07 | GOB: Hook up the Penetration minigame in the cheater | Sven Hesse |
2012-06-07 | GOB: Handle Penetration shooting animations more cleverly | Sven Hesse |
2012-06-07 | GOB: Better controls in Geisha's Penetration | Sven Hesse |
2012-06-07 | GOB: Add a way to reopen currently opened IMD/VMD videos | Sven Hesse |
2012-06-06 | GOB: Add the original broken German as comments | Sven Hesse |
2012-06-06 | GOB: Draw info texts in Penetration | Sven Hesse |
2012-06-06 | GOB: Set Penetration floor palettes and fade in/out | Sven Hesse |
2012-06-06 | GOB: Implement exiting floors | Sven Hesse |
2012-06-06 | GOB: Clean up the Penetration map handling a bit | Sven Hesse |
2012-06-06 | GOB: Implement Penetration submarine shooting and dying | Sven Hesse |
2012-06-06 | GOB: const correctness | Sven Hesse |
2012-06-05 | GOB: Implement health gain/loss for mouths | Sven Hesse |
2012-06-05 | GOB: Play sounds for mouths and shields in Penetration | Sven Hesse |
2012-06-05 | GOB: Animate mouths in Geisha's Penetration | Sven Hesse |
2012-06-03 | GOB: Fix invalid reads in Geisha's minigames | Sven Hesse |
2012-06-03 | GOB: Remove unnecessary include | Sven Hesse |
2012-06-03 | GOB: Consume shields in Penetration | Sven Hesse |