Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-18 | Oops, forgot again that Fascination needs o1_assign | Sven Hesse | |
svn-id: r41634 | |||
2009-06-18 | Splitting an ADLPlayer and MDYPlayer from the AdLib class | Sven Hesse | |
svn-id: r41633 | |||
2009-06-18 | Replacing some #includes by forward declarations | Sven Hesse | |
svn-id: r41632 | |||
2009-06-17 | - Modify detection files for Playtoons CK Knights (CK2) as it wasn't making ↵ | Arnaud Boutonné | |
the difference with CK1 - Add Playtoons CK Monsters (CK1) svn-id: r41611 | |||
2009-06-17 | Changed opcodeGob to be functor-based | Sven Hesse | |
svn-id: r41603 | |||
2009-06-17 | Changed opcodeFunc to be functor-based | Sven Hesse | |
svn-id: r41602 | |||
2009-06-17 | Changed opcodeDraw to be functor-based | Sven Hesse | |
svn-id: r41601 | |||
2009-06-16 | Including scummsys.h and forward-declaring GobEngine | Sven Hesse | |
svn-id: r41592 | |||
2009-06-16 | Properly initializing _soundMode, for ADLs too | Sven Hesse | |
svn-id: r41591 | |||
2009-06-16 | Encapsulating the Stack and StackFrame a bit | Sven Hesse | |
svn-id: r41590 | |||
2009-06-16 | Encapsulating stack adjustments | Sven Hesse | |
svn-id: r41589 | |||
2009-06-16 | MDY/TBR : fix a thing or two. Still far from being OK, but in-game ambiance ↵ | Arnaud Boutonné | |
"music" is (a little) less buggy svn-id: r41584 | |||
2009-06-16 | Add MD5 for Playtoons 3 (english) | Arnaud Boutonné | |
svn-id: r41579 | |||
2009-06-15 | Renamed _inter_resStr to _resultStr | Sven Hesse | |
svn-id: r41575 | |||
2009-06-15 | Renaming _inter_resVal to _resultInt | Sven Hesse | |
svn-id: r41574 | |||
2009-06-15 | Moving _inter_resVal and _inter_resStr from Global to Parse | Sven Hesse | |
svn-id: r41573 | |||
2009-06-15 | Splitting up parseExpr a bit | Sven Hesse | |
svn-id: r41572 | |||
2009-06-15 | Remove some now superfluous comments | Sven Hesse | |
svn-id: r41571 | |||
2009-06-15 | Using cmpHelper for OP_NEQ too, since the original does a normal strcmp ↵ | Sven Hesse | |
there as well. No idea where the stricmp came from svn-id: r41570 | |||
2009-06-15 | Renaming some variables in o1_assign() and o2_assign() to mirror the ↵ | Sven Hesse | |
structure in o6_assign() svn-id: r41569 | |||
2009-06-15 | Using the TYPE_ enum where applicable | Sven Hesse | |
svn-id: r41568 | |||
2009-06-15 | Adding a TYPE_ enum | Sven Hesse | |
svn-id: r41567 | |||
2009-06-15 | Fixing the signness indicated by the OP_ enums | Sven Hesse | |
svn-id: r41566 | |||
2009-06-15 | Propagating variable name changes | Sven Hesse | |
svn-id: r41565 | |||
2009-06-15 | Renamed various variables to better reflect their meaning | Sven Hesse | |
svn-id: r41564 | |||
2009-06-15 | Renamed varPos to varBase and split off getVarBase() from parseVarIndex() ↵ | Sven Hesse | |
and parseExpr() svn-id: r41563 | |||
2009-06-15 | Merging parseValExpr and parseExpr | Sven Hesse | |
svn-id: r41562 | |||
2009-06-15 | renamed playtoons target names to insult-free target names (maybe ↵ | Arnaud Boutonné | |
non-definitive names) svn-id: r41559 | |||
2009-06-15 | Add MD5 for Playtoons 4 FR | Arnaud Boutonné | |
svn-id: r41556 | |||
2009-06-14 | Fixed an animation speed regression that got introduced when I added a lag ↵ | Sven Hesse | |
compensation for Woodruff svn-id: r41508 | |||
2009-06-13 | Warn when a sprite operation is to be performed on a nonexistent surface ↵ | Sven Hesse | |
instead of crashing svn-id: r41499 | |||
2009-06-13 | Gob - *WIP* incomplete implementation of MDY/TBR | Arnaud Boutonné | |
svn-id: r41498 | |||
2009-06-13 | Making TotTextData's item's offsets unsigned. This could fix the crash in ↵ | Sven Hesse | |
the Polish Woodruff version (bug #2804962) svn-id: r41497 | |||
2009-06-10 | Gob detection : | Arnaud Boutonné | |
- use GUIO_NOSPEECH and GUIO_NOSUBTITLES intensively, as there is no control other them even when they are present - Replace non-ASCII characters by hex values svn-id: r41429 | |||
2009-06-09 | Fixed CLEAR | Sven Hesse | |
svn-id: r41409 | |||
2009-06-09 | Added a workaround for Win Lost in Time. | Sven Hesse | |
It's got VMD files which are still referenced as IMD svn-id: r41407 | |||
2009-06-09 | Win Lost in Time is multi-lingual (British, French, Spanish) | Sven Hesse | |
svn-id: r41406 | |||
2009-06-09 | Multi-lingual Inca2 version (American, French, German, Italian, Spanish) | Sven Hesse | |
svn-id: r41405 | |||
2009-06-09 | Win Gob1 is multi-lingual (British, French, German, Italian, Spanish) | Sven Hesse | |
svn-id: r41404 | |||
2009-06-09 | Win Gob2 is multi-lingual (American, French, German) | Sven Hesse | |
svn-id: r41403 | |||
2009-06-09 | Win Gob3 is multi-lingual (British, French, German) | Sven Hesse | |
svn-id: r41402 | |||
2009-06-07 | Dropping the v1 parser functions in favour of the extended v2 ones | Sven Hesse | |
svn-id: r41317 | |||
2009-06-06 | Fascination needs o1_assign. o2_assign breaks the DOS floppy version | Sven Hesse | |
svn-id: r41313 | |||
2009-06-06 | Renamed the evaluateStore opcodes to assign, because that's what they are | Sven Hesse | |
svn-id: r41312 | |||
2009-06-06 | Setting the game type of the generic demoplayer to Urban so it can make use ↵ | Sven Hesse | |
of the initial palette svn-id: r41308 | |||
2009-06-06 | Fixing the demoplayer's auto double mode and added a REBASE0 option that ↵ | Sven Hesse | |
sets the video's X and Y coordinates to 0,0 svn-id: r41307 | |||
2009-06-06 | Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts | Sven Hesse | |
svn-id: r41306 | |||
2009-06-06 | GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect ↵ | Max Horn | |
out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds svn-id: r41305 | |||
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to ↵ | Max Horn | |
SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references svn-id: r41299 | |||
2009-06-06 | Demoplayer: | Sven Hesse | |
- Fixing the flawed double mode - Adding an "auto" double mode, where the videos get scaled if possible svn-id: r41294 |