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2010-03-06- Reorder detection (floppy, CD, demos). Arnaud Boutonné
- Move Gob3CD _doSubtitles initialization to updateConfig(). svn-id: r48171
2010-03-06Playtoons - Add MD5s specified by scoriae in the forumsArnaud Boutonné
svn-id: r48168
2010-03-06Gob3CD - Move subtitle check to initializationArnaud Boutonné
svn-id: r48167
2010-03-06Gob3 CD - some texts are skipped in the CD version because they are ↵Arnaud Boutonné
considered as subtitles. Even if this behavior is also found in the original, it's incorrect. This fixes those texts (see newspaper after death level). svn-id: r48166
2010-03-05Add detection for Playtoons 3 EN, based on Hkz MD5sArnaud Boutonné
svn-id: r48164
2010-02-25Fixing problems with the texts table in TOT files when the order of the ↵Sven Hesse
texts and resources tables are switched in the TOT file svn-id: r48124
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2010-02-19Fix for bug #2954286 "Gob: ScummVM quits on pause".Johannes Schickel
svn-id: r48090
2010-02-16Fascination - Fix syntax (clone2727)Arnaud Boutonné
svn-id: r48074
2010-02-15Playtoons - "Fascination" workaround for text is also required for Playtoons.Arnaud Boutonné
svn-id: r48067
2010-02-14Fascination - Put correct protracker functions as Paula now accept sample ↵Arnaud Boutonné
size > 32k. MOD is now playing in Amiga and Atari versions. svn-id: r48061
2010-02-13Fascination: REAL fix. Thanks DrMcCoy.Arnaud Boutonné
svn-id: r48055
2010-02-13Fix a crash in previous commitArnaud Boutonné
svn-id: r48054
2010-02-13Fascination:Arnaud Boutonné
- Fix a potential bug in winDraw - Add a hack (and a todo) to work around the missing texts and windows in Amiga, Atari and early PC floppy version. svn-id: r48053
2010-02-08Fascination: - Suppress the recently added oFascin_keyFunc, replace it with ↵Arnaud Boutonné
a check in o1_keyFunc. This fixes the animation speed regression - Rename Amiga-specific protracker functions - Rewrite winDecomp. svn-id: r48011
2010-02-06Fascination - Use invalidateRect instead of dirtiedRect, fix several other ↵Arnaud Boutonné
little errors svn-id: r47947
2010-02-06Add an assert to avoid a crash when printing the character 0x00.Arnaud Boutonné
svn-id: r47945
2010-02-06Fascination: Fix lamp problem in parking lot.Arnaud Boutonné
svn-id: r47927
2010-02-04Fascination - Add detection for EN Atari versionArnaud Boutonné
svn-id: r47871
2010-02-03clean-up : forgot commented codeArnaud Boutonné
svn-id: r47869
2010-02-03Fascination - based on the theoritical values of flag, use getWindow instead ↵Arnaud Boutonné
of the code I added. Suppress shr 8 in getWindow and switched from int8 to uint16, in order to match the executable. svn-id: r47868
2010-02-03Fascination - Cleanup: suppress some noisy debug output, suppress some ↵Arnaud Boutonné
obsolete and commented code. svn-id: r47851
2010-02-03Implementing saving/loading for Fascination. Tested in the DOS floppy ↵Sven Hesse
versions and the Amiga version svn-id: r47845
2010-02-03Only show that annoying checkmouse warning for FascinationSven Hesse
svn-id: r47840
2010-02-03Minor style-related changesSven Hesse
svn-id: r47839
2010-02-03Fascination - Fix screen transition Arnaud Boutonné
svn-id: r47830
2010-02-02Fascination - comment calls to getWindow() in checkMouse(). I think ↵Arnaud Boutonné
getWindow() is wrong, and to be replaced with my new check. The first window reacts ! svn-id: r47829
2010-02-02Fascination - Add a window specific function, modify checkmouse() function ↵Arnaud Boutonné
in order to use it (without breaking the other games). Windows are no longer "transparent" svn-id: r47828
2010-02-02Fascination - Add a define to enable/disable MDY player, as it currently ↵Arnaud Boutonné
generates more warnings than sounds svn-id: r47827
2010-02-02Fascination - Fix one wrong wait timeArnaud Boutonné
svn-id: r47826
2010-02-01Renaming saveload_Fascination.cpp to saveload_fascin.cpp, to fit the naming ↵Sven Hesse
scheme svn-id: r47805
2010-01-31Fascination - Partially fix the introArnaud Boutonné
svn-id: r47763
2010-01-31Properly deleting the TOT resource table again when loading failedSven Hesse
svn-id: r47750
2010-01-31Adding some sanity assertsSven Hesse
svn-id: r47749
2010-01-27- Fixed openWin, saveWin, restoreWin, closeWin, winMove and activeWin, so ↵Arnaud Boutonné
that windows are AT LEAST working - Suppressed dirty traces. This has to be reviewed/rewritten. It looks better without. - Add initialization of two variables in one exceptional case in winDraw. (Thanks Cyx) svn-id: r47616
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-22Get rid of kGameTypeAdibouUnknown (which is a mix of other versions), and ↵Arnaud Boutonné
Add kGameTypeAdibou1. svn-id: r47448
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Fixed some cppcheck warnings.Torbjörn Andersson
svn-id: r47393
2010-01-18Add detection for another french ADI4 environment diskArnaud Boutonné
svn-id: r47361
2010-01-12Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵Johannes Schickel
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
svn-id: r47182
2010-01-03Fix a buffer overflow (thanks to syke) and modify the way the instruments ↵Arnaud Boutonné
are loaded (bytes instead of uint16). This (sadly) doesn't fix the MDY player. svn-id: r46936
2010-01-01Fix a buffer overflow, thanks to sykeArnaud Boutonné
svn-id: r46851
2009-12-31Make sure that enough data is read out of the scriptSven Hesse
svn-id: r46785
2009-12-30Fixing an out of array bounds readSven Hesse
svn-id: r46784
2009-12-19gob - Remove detection of a cracked version of Lost in TimeArnaud Boutonné
svn-id: r46423
2009-12-17gob - Split LiT part 2 detection in light / full. Arnaud Boutonné
svn-id: r46412
2009-12-17gob - Add MD5 for LiT floppy part 1 "full", part 1 "light" and part 2. Part ↵Arnaud Boutonné
2 still has to be properly separated between "full" and "light" svn-id: r46411