Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-29 | GOB: Move OpcodeFunc's return flag into its parameter | Sven Hesse | |
To make the meaning of the flag more clear and make the func opcodes more similar to draw and gob opcodes. svn-id: r55627 | |||
2011-01-29 | GOB: Remove unnecessary semicolon | Torbjörn Andersson | |
svn-id: r55609 | |||
2011-01-27 | GOB: Only draw text when coordinates are within the surface | Sven Hesse | |
svn-id: r55575 | |||
2011-01-27 | GOB: Stop drawing a letter on surface boundaries | Sven Hesse | |
svn-id: r55574 | |||
2011-01-27 | GOB: Add Pixel::isValid() and ConstPixel::isValid() | Sven Hesse | |
svn-id: r55573 | |||
2011-01-27 | GOB: Add sanity checks to Pixel and ConstPixel | Sven Hesse | |
svn-id: r55571 | |||
2011-01-27 | GOB: Implement backuping of sprites, sounds, fonts in totSub | Sven Hesse | |
svn-id: r55565 | |||
2011-01-27 | GOB: Add SoundDesc::swap() | Sven Hesse | |
svn-id: r55564 | |||
2011-01-27 | GOB: Add o7_draw0x59 stub | Sven Hesse | |
svn-id: r55563 | |||
2011-01-27 | GOB: Some Addy gameflow stubs | Sven Hesse | |
svn-id: r55562 | |||
2011-01-26 | GOB: Add 2 Addy 4 base fake save handlers | Sven Hesse | |
svn-id: r55553 | |||
2011-01-26 | GOB: Another fake Addy 4 save handler | Sven Hesse | |
svn-id: r55552 | |||
2011-01-26 | GOB: Another fake file path | Sven Hesse | |
svn-id: r55551 | |||
2011-01-26 | GOB: Use a fake cursor for Addy for now :P | Sven Hesse | |
svn-id: r55550 | |||
2011-01-26 | GOB: Add stub save handlers for Addy 4 (Grundschule) | Sven Hesse | |
svn-id: r55549 | |||
2011-01-26 | GOB: Increase kFontCount for Addy | Sven Hesse | |
svn-id: r55548 | |||
2011-01-26 | GOB: Check font index for kFontCount | Sven Hesse | |
svn-id: r55547 | |||
2011-01-26 | GOB: Add a small playTot change for Addy | Sven Hesse | |
svn-id: r55546 | |||
2011-01-26 | GOB: Increase kEnvironmentCount to 20 for Addy | Sven Hesse | |
svn-id: r55545 | |||
2011-01-26 | GOB: o7_draw0x93 is o7_setVolume | Sven Hesse | |
svn-id: r55544 | |||
2011-01-25 | GOB: Add a sanity check to o1_freeFont | Sven Hesse | |
svn-id: r55537 | |||
2011-01-25 | GOB: Add o7_zeroVar and partially implement draw0x89 | Sven Hesse | |
svn-id: r55536 | |||
2011-01-25 | GOB: Add a sanity check assert() | Sven Hesse | |
svn-id: r55535 | |||
2011-01-25 | GOB: Implement getting/setting values from INI files | Sven Hesse | |
Setting is non-permanent for now svn-id: r55534 | |||
2011-01-25 | GOB: Add a small manager for INI configs | Sven Hesse | |
svn-id: r55533 | |||
2011-01-25 | GOB: o7_draw0x8A is o7_findFile() | Sven Hesse | |
svn-id: r55531 | |||
2011-01-25 | GOB: Add a workaround for taking the music sheet from Dr. Dramish's car | Sven Hesse | |
svn-id: r55530 | |||
2011-01-25 | GOB Add save stubs for Addy Junior | Sven Hesse | |
svn-id: r55529 | |||
2011-01-25 | GOB: Add a FakeFileHandler | Sven Hesse | |
For temporarily storing save "files" svn-id: r55528 | |||
2011-01-25 | GOB: o7_draw0x57 is o7_intToString | Sven Hesse | |
svn-id: r55527 | |||
2011-01-25 | GOB: o7_draw0x0D is o7_loadCursor | Sven Hesse | |
Not implemented yet, because they're in cursor32.dll as PE resources... svn-id: r55526 | |||
2011-01-25 | GOB: Add o7_oemToANSI | Sven Hesse | |
I don't think that we'll need that :P svn-id: r55522 | |||
2011-01-25 | GOB: o7_draw0xA1 is o7_getINIValue | Sven Hesse | |
svn-id: r55521 | |||
2011-01-25 | GOB: Adi 4 should get a Inter_v7 too | Sven Hesse | |
svn-id: r55518 | |||
2011-01-25 | GOB: o7_draw0x90 is o7_loadLBM | Sven Hesse | |
Stubbed for now svn-id: r55517 | |||
2011-01-25 | GOB: o7_draw0xC4 is o7_opendBase | Sven Hesse | |
Not implemented for now, of course svn-id: r55516 | |||
2011-01-25 | GOB: o7_draw0x44 is o7_displayWarning | Sven Hesse | |
svn-id: r55515 | |||
2011-01-25 | GOB: o7_draw0x8C is o7_getSystemProperty | Sven Hesse | |
svn-id: r55514 | |||
2011-01-25 | GOB: Some more Addy stubs | Sven Hesse | |
svn-id: r55509 | |||
2011-01-25 | GOB: Adding stubs for Addy | Sven Hesse | |
svn-id: r55508 | |||
2011-01-24 | GOB: Wait for the exact moment of the video sound's end | Sven Hesse | |
This should fix all cut-off sound issues in Urban Runner svn-id: r55503 | |||
2011-01-24 | GOB: Urban: Write intro.0xx to file too | Sven Hesse | |
This fixes retrying after dying in the Secret Room. svn-id: r55496 | |||
2011-01-23 | GOB: Fix a clipping issue | Sven Hesse | |
svn-id: r55481 | |||
2011-01-23 | VIDEO: Move video classes to Video:: namespace | Eugene Sandulenko | |
svn-id: r55479 | |||
2011-01-23 | GRAPHICS: Move graphics/video/ to video/. Step 1/2 | Eugene Sandulenko | |
svn-id: r55473 | |||
2011-01-23 | GOB: Pass engine pause to the VideoPlayer and decoders | Sven Hesse | |
Entering the GMM or the debug console during a video will not mess up audio/video sync anymore. svn-id: r55466 | |||
2011-01-23 | GOB: Change the NOCD workaround for Urban Runner a bit | Sven Hesse | |
Seems like the game does close the CD1.ITK too, so we just open all ITKs right at the start, lest it might blow up when it wants to close the top ITK and that's actually CD4. svn-id: r55461 | |||
2011-01-22 | GOB: Only let one video with sound play at a time | Sven Hesse | |
svn-id: r55444 | |||
2011-01-22 | GOB: Hacking in multiple live videos | Sven Hesse | |
Needed for Bambou. The narrator voice and the "Do you want to quit?" voices are live videos that should continue while the live video buttons are playing. svn-id: r55443 | |||
2011-01-22 | GOB: Or actually, *this* should be the correct loop flag handling | Sven Hesse | |
svn-id: r55438 |