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path: root/engines/groovie/detection.cpp
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2010-09-08GROOVIE: Improve sound handling.Jordi Vilalta Prat
- Obey the mute setting. - Report the supported music types. svn-id: r52633
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653
2010-06-07Groovie:Jordi Vilalta Prat
- Rewritten T7G's font code to subclass Graphics::Font and make it cleaner. - Use theme fonts for the Mac version of T7G (which used ugly system fonts originally). With this the Mac version should be completable. - Cleanup include interdependencies. svn-id: r49487
2010-05-11Add support for loading T7G Mac resources using the MacResManager.Matthew Hoops
svn-id: r49005
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
before freeing it, which isn't necessary. svn-id: r46941
2009-11-23GROOVIE: Reduce header interdependencyMax Horn
svn-id: r46116
2009-11-03Capitalize the word Sequel in The 11th Hour's title.Matthew Hoops
svn-id: r45643
2009-08-31Revert revision 43845, to keep configure options for games and game engines ↵Travis Howell
clear and consistent. svn-id: r43846
2009-08-31Added the --enable-unsupported option to enable the detection of theJordi Vilalta Prat
unsupported games, guarded by the ENABLE_UNSUPPORTED_GAMES define. It's a generalization of r43843. Also grouped all the engines options together in the configure help. svn-id: r43845
2009-08-31Add configure option for Groovie 2 games.Travis Howell
svn-id: r43843
2009-06-14Fix groovie's GUI game optionsJordi Vilalta Prat
svn-id: r41528
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-03-14Give more meaningful names to detected entries.Eugene Sandulenko
svn-id: r39388
2009-03-14Avoid polluting of global gameid namespace and restore compatibility withEugene Sandulenko
0.13.0 svn-id: r39387
2009-03-12Groovie: We need to save gameids to distinguish different entries detected ↵Jordi Vilalta Prat
from the same game files svn-id: r39358
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-02-15Fixed compiler warning about loss of precisionPaul Gilbert
svn-id: r38222
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-13Reduced savegame code duplication and added savegame format versioning.Jordi Vilalta Prat
svn-id: r35855
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-29Add detection for Russian The 7th Guest.Eugene Sandulenko
svn-id: r35614
2008-12-23Update detection of the 11th hour demo. The disk.1 wasn't with the other files.Matthew Hoops
svn-id: r35509
2008-12-21add detection for The 11th Hour demoMatthew Hoops
svn-id: r35469
2008-11-15Added GroovieMetaEngine::getMaximumSaveSlot()Jordi Vilalta Prat
svn-id: r35077
2008-11-15Turn on single gameid in order to avoid polluting gameid namespace.Eugene Sandulenko
svn-id: r35076
2008-11-14Patch #2271425: Groovie engineMax Horn
svn-id: r35060