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path: root/engines/groovie/saveload.cpp
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2011-07-02ENGINES: Clean up SaveStateDescriptor.Johannes Schickel
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible saved meta data is included directly into SaveStateDescriptor. This is slightly less flexible, but we never needed that flexibility so far. On the other hand it should reduce the memory usage. At least on my system (Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new SaveStateDescriptor has a size of 200.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵Max Horn
header common/types.h svn-id: r47180
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
svn-id: r45233
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-01-13Reduced savegame code duplication and added savegame format versioning.Jordi Vilalta Prat
svn-id: r35855