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2018-11-05GROOVIE: Fix Fallthrough Warning.D G Turner
2018-11-05GROOVIE: Fix Spaces in Savegame Naming.D G Turner
This patch was originally from bug Trac #6276 and was submitted by bluegr.
2018-08-03GROOVIE: Allow saving via GMM and increase save slots to 25David Fioramonti
If the user enters in an invalid description for the save then it will be simplified by the saved name cache process in Script::savegame. I checked this with t7g, but not with the 11th guest or any other Groovie game. The original in-game loading/saving can still only access the first 10 save slots (0-9). Its possible to saving via the GMM when the game is interactive. Loading a game saved via the gui using the original in-game load menu works fine. Saving via the GMM with timestamp works, but only only saves the characters up to the first non-alpha non-letter characer.
2014-02-18GROOVIE: Make GPL headers consistent in themselves.Johannes Schickel
2012-07-03GROOVIE: Slight cleanup in querySaveMetaInfos.Johannes Schickel
2011-07-02ENGINES: Clean up SaveStateDescriptor.Johannes Schickel
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible saved meta data is included directly into SaveStateDescriptor. This is slightly less flexible, but we never needed that flexibility so far. On the other hand it should reduce the memory usage. At least on my system (Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new SaveStateDescriptor has a size of 200.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵Max Horn
header common/types.h svn-id: r47180
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
svn-id: r45233
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-01-13Reduced savegame code duplication and added savegame format versioning.Jordi Vilalta Prat
svn-id: r35855