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2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-03-15Groovie: Add non-uniform scaling to the ROQ playerJordi Vilalta Prat
svn-id: r39408
2009-03-15Groovie: Added basic alpha channel support to the ROQ playerJordi Vilalta Prat
svn-id: r39406
2009-03-14Give more meaningful names to detected entries.Eugene Sandulenko
svn-id: r39388
2009-03-14Avoid polluting of global gameid namespace and restore compatibility withEugene Sandulenko
0.13.0 svn-id: r39387
2009-03-12Groovie: We need to save gameids to distinguish different entries detected ↵Jordi Vilalta Prat
from the same game files svn-id: r39358
2009-03-10- Convert some file references from uint16 to uint32 to suit 11HScott Thomas
- Add some 11H opcodes svn-id: r39313
2009-03-10Fix graphics corruption in 11H FMV streamsScott Thomas
svn-id: r39291
2009-03-10Groovie: Initial support for different opcode setsJordi Vilalta Prat
svn-id: r39282
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-03-04Fixed weirdness in groovie (as reported on scummvm-devel)Max Horn
svn-id: r39109
2009-03-01Remove extra whitespacesJordi Vilalta Prat
svn-id: r39024
2009-03-01Groovie: Merged init() and go() into run()Jordi Vilalta Prat
svn-id: r39023
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-02-15- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.Johannes Schickel
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated). - Update all client code which relied on OSystem::clearScreen so far. svn-id: r38304
2009-02-15T7G: Fix for #2511456. Volume is now only reset to 100 on playing a new ↵Henry Bush
track, and the background track starts on beginning of input loop (not at end of main track). svn-id: r38284
2009-02-15T7G: print out the current script pos in decimal too (to match ST's decomp's ;-)Henry Bush
svn-id: r38283
2009-02-15Fixed compiler warning about loss of precisionPaul Gilbert
svn-id: r38222
2009-02-01T7G: Fix for 2474078 (hopefully). Check if volume has fallen to correct ↵Henry Bush
level at end of applyfading, in case it gets set to correct level during it. svn-id: r36173
2009-02-01T7G: revert r36125 until I figure out why it broke general midi musicHenry Bush
svn-id: r36170
2009-01-30Don't use g_engine to access the mixerMax Horn
svn-id: r36147
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2009-01-30Some more 'special debug levels' tweaksMax Horn
svn-id: r36140
2009-01-30Some work on the 'special debug levels' aka 'engine debug levels' codeMax Horn
svn-id: r36139
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-28T7G: start background music at start of input loop (0x0B). Should fix ↵Henry Bush
2474078, but might break other things so I'm not going to backport it. svn-id: r36125
2009-01-14-1 is not an uint8. Assuming ones-complement, though, I guess 255 was meantMax Horn
svn-id: r35865
2009-01-14Hide the mouse cursor when loading a saved gameJordi Vilalta Prat
svn-id: r35863
2009-01-14Show the cursor and update it properly when closing the GMM.Jordi Vilalta Prat
svn-id: r35858
2009-01-14- Initialize the current cursor to an invalid one (this removes a glitch ↵Jordi Vilalta Prat
when loading from the launcher) - Removed the _syst attribute in Cursor_t7g svn-id: r35856
2009-01-13Reduced savegame code duplication and added savegame format versioning.Jordi Vilalta Prat
svn-id: r35855
2009-01-13Added const qualifier to (char *) parameterJordi Vilalta Prat
svn-id: r35854
2009-01-13Fix dithering of scaled videosJordi Vilalta Prat
svn-id: r35844
2009-01-08T7G: Stage one of move to ScummVM's CursorMan: rename groovie one so it ↵Henry Bush
doesn't have same name svn-id: r35793
2009-01-08T7G: Reset midi volume to 100 on starting a track, cleanupHenry Bush
svn-id: r35792
2009-01-07Fix an invalid access when the quit opcode occupies the last byte of the ↵Jordi Vilalta Prat
script, due to the quit status being updated by the event loop svn-id: r35779
2009-01-07Complete the ROQ video decoding (there are still a few minor glitches)Jordi Vilalta Prat
svn-id: r35778
2009-01-01Use the proper samples file name for 11hJordi Vilalta Prat
svn-id: r35656
2009-01-01Set/unified svn:keywords for all *.h and *.cpp filesMax Horn
svn-id: r35651
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-30Fix for dialogue from Stauf and Ego during puzzles.Scott Thomas
svn-id: r35620
2008-12-29Add detection for Russian The 7th Guest.Eugene Sandulenko
svn-id: r35614
2008-12-29T7G graphics enhancement: Add the unused skeleton graphics to the mazeScott Thomas
svn-id: r35598
2008-12-24Allocate just the required memory for scripts (spotted by sev)Jordi Vilalta Prat
svn-id: r35525
2008-12-24T7G: Implement runtime script fix for cake puzzle bug.Scott Thomas
svn-id: r35520
2008-12-23Update detection of the 11th hour demo. The disk.1 wasn't with the other files.Matthew Hoops
svn-id: r35509
2008-12-23Silenced MSVC warningsFilippos Karapetis
svn-id: r35507