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path: root/engines/hdb/ai-cinematic.cpp
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2019-09-03HDB: Implement Window::closeAll()Eugene Sandulenko
Now the player is not locked when pressing ESC with dialog on screen
2019-09-03HDB: Rename _drawMan -> _gfxEugene Sandulenko
2019-09-03HDB: Fix crash when skipping cinematicEugene Sandulenko
2019-09-03HDB: Fix drawing Cine Pics. This affects drawing thorwn clockEugene Sandulenko
2019-09-03HDB: Use case-insensitive string comparisonEugene Sandulenko
2019-09-03HDB: Remove 'Check Pause Flag' stubsNipun Garg
2019-09-03HDB: Process cineTextOut() and cineCenterTextOut()Nipun Garg
2019-09-03HDB: Add cineTextOut() and cineCenterTextOut()Nipun Garg
2019-09-03HDB: Hid noisy stubsEugene Sandulenko
2019-09-03HDB: Fix CineCommand struct, use const char * insted of preallocated arraysEugene Sandulenko
2019-09-03HDB: Add debug output to cineDialogNipun Garg
2019-09-03HDB: Added more debug output and hid some verbose stubsEugene Sandulenko
2019-09-03HDB: Fix space formattingNipun Garg
2019-09-03HDB: Add debug outputNipun Garg
2019-09-03HDB: Fix boolean checkNipun Garg
2019-09-03HDB: Process cineSetAnimFrame()Nipun Garg
2019-09-03HDB: Add cineSetAnimFrame()Nipun Garg
2019-09-03HDB: Process cineAnimEntity()Nipun Garg
2019-09-03HDB: Add cineAnimEntity()Nipun Garg
2019-09-03HDB: Add cineStop() Lua functionNipun Garg
2019-09-03HDB: Process stopCine()Nipun Garg
2019-09-03HDB: Add cineStop()Nipun Garg
2019-09-03HDB: Remove stub for _cineBlitList drawingNipun Garg
2019-09-03HDB: Remove checkDialogsClose() stubNipun Garg
2019-09-03HDB: Process cineMoveMaskedPic()Nipun Garg
2019-09-03HDB: Add cineMoveMaskedPic()Nipun Garg
2019-09-03HDB: Add cineAbort() and cineCleanUp()Nipun Garg
2019-09-03HDB: Add _cineFreeList functionsNipun Garg
2019-09-03HDB: Add _cineBlitList functionsNipun Garg
2019-09-03HDB: Add _cineBlitList and _cineFreeListNipun Garg
Addition includes related data such as constants and structs
2019-09-03HDB: Add debug outputNipun Garg
2019-09-03HDB: Add and modify debug outputNipun Garg
2019-09-03HDB: Process cineDialog()Nipun Garg
2019-09-03HDB: Add cineDialog()Nipun Garg
2019-09-03HDB: Fix wrong code introduced during debuggingNipun Garg
2019-09-03HDB: Fix local variable warningsNipun Garg
2019-09-03HDB: Add checkAutoList calls to C_USENTITYNipun Garg
2019-09-03HDB: Fix CineCommand string and title valuesNipun Garg
2019-09-03HDB: Comment out C_USEENTITYNipun Garg
It seems that some Entities are being loaded with a null name. This is causing a crash.
2019-09-03HDB: Modify AI pointer arrays to be struct arraysNipun Garg
2019-09-03HDB: Unstub checkAutoList() from C_USEENTITYNipun Garg
2019-09-03HDB: Remove stub from processCines: C_USEENTITYNipun Garg
2019-09-03HDB: Remove stubs from processCines: C_RESETCAMERANipun Garg
2019-09-03HDB: Process C_CLEAR_FG, C_SET_FG, C_SET_BGNipun Garg
2019-09-03HDB: Add cine clear FG, and set BG/FG functionsNipun Garg
2019-09-03HDB: Modify C_MOVECAMERA debug outputNipun Garg
2019-09-03HDB: Fix warning() callsNipun Garg
2019-09-03HDB: Fix switch-case warningsNipun Garg
2019-09-03HDB: Process cineEntityFace()Nipun Garg
2019-09-03HDB: Add cineEntityFace()Nipun Garg