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path: root/engines/hdb/ai-cinematic.cpp
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2019-09-21HDB: Use fabs instead of abs for doublessluicebox
Fixes VS2015 build
2019-09-07HDB: Fix some array compared to nullptr, reduce some variable scopesStrangerke
2019-09-03HDB: Remove unnecessary warningsNipun Garg
2019-09-03HDB: Hid noisy debug messages, removed one unneeded stubEugene Sandulenko
2019-09-03HDB: Remove redundant stubsNipun Garg
2019-09-03HDB: Clean up in ai-cinematicStrangerke
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Fix some more CppCheck warnings, use static const in various functionsStrangerke
2019-09-03HDB: Add temp variable to store Map nameNipun Garg
2019-09-03HDB: Add cineFunction()Nipun Garg
2019-09-03HDB: Add cineRemoveEntity()Nipun Garg
2019-09-03HDB: Add cinematic functions for PicNipun Garg
2019-09-03HDB: Fixed AI::cineRemoveFromBlitList()Eugene Sandulenko
This fixes bug with only 1 manny envelope flying
2019-09-03HDB: Add cinePlayVoice() and cinePlaySound()Nipun Garg
2019-09-03HDB: Add cineStartMap()Nipun Garg
2019-09-03HDB: Fix AI::cineStart()Eugene Sandulenko
2019-09-03HDB: Fix cineAbort(), so it really removes the state machine programEugene Sandulenko
2019-09-03HDB: Finish cineCleanup()Eugene Sandulenko
2019-09-03HDB: Implement cineSpawnEntity()Eugene Sandulenko
2019-09-03HDB: Implement Window::closeAll()Eugene Sandulenko
Now the player is not locked when pressing ESC with dialog on screen
2019-09-03HDB: Rename _drawMan -> _gfxEugene Sandulenko
2019-09-03HDB: Fix crash when skipping cinematicEugene Sandulenko
2019-09-03HDB: Fix drawing Cine Pics. This affects drawing thorwn clockEugene Sandulenko
2019-09-03HDB: Use case-insensitive string comparisonEugene Sandulenko
2019-09-03HDB: Remove 'Check Pause Flag' stubsNipun Garg
2019-09-03HDB: Process cineTextOut() and cineCenterTextOut()Nipun Garg
2019-09-03HDB: Add cineTextOut() and cineCenterTextOut()Nipun Garg
2019-09-03HDB: Hid noisy stubsEugene Sandulenko
2019-09-03HDB: Fix CineCommand struct, use const char * insted of preallocated arraysEugene Sandulenko
2019-09-03HDB: Add debug output to cineDialogNipun Garg
2019-09-03HDB: Added more debug output and hid some verbose stubsEugene Sandulenko
2019-09-03HDB: Fix space formattingNipun Garg
2019-09-03HDB: Add debug outputNipun Garg
2019-09-03HDB: Fix boolean checkNipun Garg
2019-09-03HDB: Process cineSetAnimFrame()Nipun Garg
2019-09-03HDB: Add cineSetAnimFrame()Nipun Garg
2019-09-03HDB: Process cineAnimEntity()Nipun Garg
2019-09-03HDB: Add cineAnimEntity()Nipun Garg
2019-09-03HDB: Add cineStop() Lua functionNipun Garg
2019-09-03HDB: Process stopCine()Nipun Garg
2019-09-03HDB: Add cineStop()Nipun Garg
2019-09-03HDB: Remove stub for _cineBlitList drawingNipun Garg
2019-09-03HDB: Remove checkDialogsClose() stubNipun Garg
2019-09-03HDB: Process cineMoveMaskedPic()Nipun Garg
2019-09-03HDB: Add cineMoveMaskedPic()Nipun Garg
2019-09-03HDB: Add cineAbort() and cineCleanUp()Nipun Garg