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path: root/engines/hdb/ai-init.cpp
AgeCommit message (Expand)Author
2019-09-04HDB: Fix Some GCC Compiler WarningsD G Turner
2019-09-03HDB: Change init functions to handle errorsStrangerke
2019-09-03HDB: Add more Platform-specific ConstantsNipun Garg
2019-09-03HDB: Make Platform specific constants into variablesNipun Garg
2019-09-03HDB: Some cleanup in ai-initStrangerke
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Fix warningEugene Sandulenko
2019-09-03HDB: Fix warningsNipun Garg
2019-09-03HDB: Initialise class variablesEugene Sandulenko
2019-09-03HDB: Fix loadingEugene Sandulenko
2019-09-03HDB: Delete all _tTileLookupArray values at onceNipun Garg
2019-09-03HDB: Add _animTiles to fix memory leaksNipun Garg
2019-09-03HDB: Delete Cached gfx data in one placeNipun Garg
2019-09-03HDB: Delete Player Graphics in destructorNipun Garg
2019-09-03HDB: NULL each tile after calling destructorNipun Garg
2019-09-03HDB: Fix memory leaks in AI listsNipun Garg
2019-09-03HDB: Remove redundant custom free() functionNipun Garg
2019-09-03HDB: Fix memset()Nipun Garg
2019-09-03HDB: More var initialisationEugene Sandulenko
2019-09-03HDB: Fix memory leak in Player GraphicsNipun Garg
2019-09-03HDB: Fix uninitialised variablesEugene Sandulenko
2019-09-03HDB: Fix switchesEugene Sandulenko
2019-09-03HDB: Fix Icon loadingNipun Garg
2019-09-03HDB: Unstub AI::init()Nipun Garg
2019-09-03HDB: Unstub Weapon code from save/loadNipun Garg
2019-09-03HDB: Initialize Weapon variablesNipun Garg
2019-09-03HDB: Initialize Weapon GfxNipun Garg
2019-09-03HDB: Complete AI::restartSystem()Eugene Sandulenko
2019-09-03HDB: Add HDBGame::start() and remove AI::clearP...Nipun Garg
2019-09-03HDB: Fix save/loading of inventoryEugene Sandulenko
2019-09-03HDB: Refarcot entity save/loading into separate methodsEugene Sandulenko
2019-09-03HDB: Fix AI::loadSaveFile()Eugene Sandulenko
2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03HDB: Unstub save/load _animTargets[i].gfxListNipun Garg
2019-09-03HDB: Unstub Load/Save _ents and _floatsNipun Garg
2019-09-03HDB: Unstub code for saving and loading GfxNipun Garg
2019-09-03HDB: Add FuncLookUp structs and functionsNipun Garg
2019-09-03HDB: Add AI save() and loadSaveFile()Nipun Garg
2019-09-03HDB: Fix enity lists, and warn on missing filesEugene Sandulenko
2019-09-03HDB: Add _laserRescan and _laserOnScreenNipun Garg
2019-09-03HDB: Add missing initialization dataNipun Garg
2019-09-03HDB: Add Gate PuddlesNipun Garg
2019-09-03HDB: Move Bots gfx into _ai classNipun Garg
2019-09-03HDB: Move Bots gfx into _gfxNipun Garg
2019-09-03HDB: Remove '#if 0' conditionalsNipun Garg