aboutsummaryrefslogtreecommitdiff
path: root/engines/hdb/detection.cpp
AgeCommit message (Collapse)Author
2019-09-03HDB: Mark autosave slots with 'Auto:' in the GUIEugene Sandulenko
2019-09-03HDB: Implement cheating as GUI optionEugene Sandulenko
2019-09-03HDB: Increase number of slots to 99 and support saveload from the GMMEugene Sandulenko
2019-09-03HDB: Fix isPPC() checkEugene Sandulenko
2019-09-03HDB: Added Handango flagEugene Sandulenko
2019-09-03HDB: Use PocketPC platform enumEugene Sandulenko
2019-09-03HDB: Fix warningsNipun Garg
2019-09-03HDB: Add isPPC FlagNipun Garg
2019-09-03HDB: Implement rest of the demo differencesEugene Sandulenko
2019-09-03HDB: Added more detection entriesEugene Sandulenko
2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: Implement removeSaveState()Strangerke
2019-09-03HDB: (Hopefully) fix a c&p error in hasFeature()Strangerke
2019-09-03HDB: Fix load menu itemsEugene Sandulenko
2019-09-03HDB: Load thumbnail from the launcherEugene Sandulenko
2019-09-03HDB: Support loading from the launcherEugene Sandulenko
2019-09-03HDB: Move HDBGame::hasFeature() to detection.cpp for consistencyEugene Sandulenko
2019-09-03HDB: Added more code for loading save states from the command lineEugene Sandulenko
2019-09-03HDB: Improve isDemo() function definitionNipun Garg
2019-09-03HDB: Add isDemo()Nipun Garg
2019-09-03HDB: Add the Detector entry for hyperspace.mpcNipun Garg
2019-09-03HDB: Correct the include paths from X.h to hdb/X.hNipun Garg
2019-09-03HDB: Modify setGameFlags() to getGameFlags()Nipun Garg
2019-09-03HDB: Check if demo version is runningNipun Garg
2019-09-03HDB: Fix Coding and Formatting Conventions issuesNipun Garg
2019-09-03HDB: Add additional HDB variant to detection.cppNipun Garg
2019-09-03HDB: Setup system for drawing Title ScreenNipun Garg
2019-09-03HDB: Update HDB to the Code Formatting ConventionsNipun Garg
2019-09-03HDB: Add decompresser to readMPC()Nipun Garg
The .MPC decompression methods are added to readMPC(). The position and length of each data file in held in the struct DataFile, which are stored in the Array gameData. To extract a file, you need to access its entry in gameData and read the file from the given position.
2019-09-03HDB: Attach the HDBGame class into the HDBMetaEngineNipun Garg
Modified HBDMetaEngine's createInstance() method to instantiate the engine to an HDBGame object
2019-09-03HDB: Add array of ADGameDescription objectsNipun Garg
The ADGameDescription object corresponding to hyperdemo.mpc is added to gameDescriptions[]. Also, updated the getName() and getOriginalCopyright() functions.
2019-09-03HDB: Add skeleton detection.cpp fileNipun Garg
Subclassed the AdvancedMetaEngine and defined the following virtual methods: hasFeature() and createInstance()