index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
hdb
/
hdb.cpp
Age
Commit message (
Collapse
)
Author
2019-09-03
HDB: Reduce some variable scopes, some janitorial work
Strangerke
2019-09-03
HDB: Fix an out of bound issue in mapname
Strangerke
2019-09-03
HDB: Put both data and Lua saves into single file
Eugene Sandulenko
2019-09-03
HDB: Clear MAP06 through level-select
Nipun Garg
2019-09-03
HDB: Remove leftover code
Eugene Sandulenko
2019-09-03
HDB: Added cheat code for MAP11 for testing the Lab
Eugene Sandulenko
2019-09-03
HDB: Added support for CINE_OUTRO from the command line (level 31)
Eugene Sandulenko
2019-09-03
HDB: Fix progress bar rendering
Eugene Sandulenko
2019-09-03
HDB: Animate Bridges
Nipun Garg
2019-09-03
HDB: Add Debug Output for Actions List
Nipun Garg
2019-09-03
HDB: Add _animTiles to fix memory leaks
Nipun Garg
2019-09-03
HDB: Fix memory leaks when stream is returned NULL
Nipun Garg
2019-09-03
HDB: Delete Player Graphics in destructor
Nipun Garg
2019-09-03
HDB: Fix memory leaks due to findFirstData()
Nipun Garg
2019-09-03
HDB: NULL each tile after calling destructor
Nipun Garg
2019-09-03
HDB: Remove redundant custom free() function
Nipun Garg
2019-09-03
HDB: Fix uninitialised variables
Eugene Sandulenko
2019-09-03
HDB: Added more stuff to cheat for MAP00
Eugene Sandulenko
2019-09-03
HDB: Fix warning
Eugene Sandulenko
2019-09-03
HDB: Move HDBGame::hasFeature() to detection.cpp for consistency
Eugene Sandulenko
2019-09-03
HDB: Unstub TODOs
Nipun Garg
2019-09-03
HDB: Unstub the Quit functionality
Nipun Garg
2019-09-03
HDB: Count FPS and print onto screen
Nipun Garg
2019-09-03
HDB: Fix Icon loading
Nipun Garg
2019-09-03
HDB: Unstub redundant warnings
Nipun Garg
2019-09-03
HDB: Unstub the TRY AGAIN screen
Nipun Garg
2019-09-03
HDB: Add moveMap() and startMoveMap()
Nipun Garg
2019-09-03
HDB: Add _debugLogo
Nipun Garg
2019-09-03
HDB: Added SetDebug/GetDebug, no relevant functionality
Eugene Sandulenko
2019-09-03
HDB: Simplify bootparam processing
Eugene Sandulenko
2019-09-03
HDB: Add missing paint() call
Nipun Garg
2019-09-03
HDB: Add Loading Screen
Nipun Garg
2019-09-03
HDB: Add mode-select to the level-select
Nipun Garg
Add +100 to the level num to access the level in Action Mode
2019-09-03
HDB: Show cursor in the main menu
Eugene Sandulenko
2019-09-03
HDB: Clear the Persistent variables
Nipun Garg
2019-09-03
HDB: Restore bootparam and save/load from the command line funcitonality
Eugene Sandulenko
2019-09-03
HDB: Disable the command-line level-select
Nipun Garg
2019-09-03
HDB: Add HDBGame::start() and remove AI::clearP...
Nipun Garg
...ersistent() placeholder
2019-09-03
HDB: Add Menu calls
Nipun Garg
2019-09-03
HDB: Set and Draw Bonus Stars
Nipun Garg
2019-09-03
HDB: Shift HDB::save() and HDB::loadSaveFile...
Nipun Garg
...to saveload.cpp
2019-09-03
HDB: Add readConfig(), writeConfig() and Cheating
Nipun Garg
2019-09-03
HDB: Properly process non-existent save loading
Eugene Sandulenko
2019-09-03
HDB: Added more code for loading save states from the command line
Eugene Sandulenko
2019-09-03
HDB: Proper prototype for saveGameState()
Eugene Sandulenko
2019-09-03
HDB: Add missing code in changeGameState()
Nipun Garg
2019-09-03
HDB: Add missing time code
Nipun Garg
2019-09-03
HDB: Shift Save/Load functions to saveload.cpp
Nipun Garg
2019-09-03
HDB: Add loadGame() and Sound::stopMusic()
Nipun Garg
2019-09-03
HDB: Add openFile, write, closeFile Lua functions
Nipun Garg
[next]