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path: root/engines/hdb/hdb.cpp
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2019-09-03HDB: Reduce some variable scopes, some janitorial workStrangerke
2019-09-03HDB: Fix an out of bound issue in mapnameStrangerke
2019-09-03HDB: Put both data and Lua saves into single fileEugene Sandulenko
2019-09-03HDB: Clear MAP06 through level-selectNipun Garg
2019-09-03HDB: Remove leftover codeEugene Sandulenko
2019-09-03HDB: Added cheat code for MAP11 for testing the LabEugene Sandulenko
2019-09-03HDB: Added support for CINE_OUTRO from the command line (level 31)Eugene Sandulenko
2019-09-03HDB: Fix progress bar renderingEugene Sandulenko
2019-09-03HDB: Animate BridgesNipun Garg
2019-09-03HDB: Add Debug Output for Actions ListNipun Garg
2019-09-03HDB: Add _animTiles to fix memory leaksNipun Garg
2019-09-03HDB: Fix memory leaks when stream is returned NULLNipun Garg
2019-09-03HDB: Delete Player Graphics in destructorNipun Garg
2019-09-03HDB: Fix memory leaks due to findFirstData()Nipun Garg
2019-09-03HDB: NULL each tile after calling destructorNipun Garg
2019-09-03HDB: Remove redundant custom free() functionNipun Garg
2019-09-03HDB: Fix uninitialised variablesEugene Sandulenko
2019-09-03HDB: Added more stuff to cheat for MAP00Eugene Sandulenko
2019-09-03HDB: Fix warningEugene Sandulenko
2019-09-03HDB: Move HDBGame::hasFeature() to detection.cpp for consistencyEugene Sandulenko
2019-09-03HDB: Unstub TODOsNipun Garg
2019-09-03HDB: Unstub the Quit functionalityNipun Garg
2019-09-03HDB: Count FPS and print onto screenNipun Garg
2019-09-03HDB: Fix Icon loadingNipun Garg
2019-09-03HDB: Unstub redundant warningsNipun Garg
2019-09-03HDB: Unstub the TRY AGAIN screenNipun Garg
2019-09-03HDB: Add moveMap() and startMoveMap()Nipun Garg
2019-09-03HDB: Add _debugLogoNipun Garg
2019-09-03HDB: Added SetDebug/GetDebug, no relevant functionalityEugene Sandulenko
2019-09-03HDB: Simplify bootparam processingEugene Sandulenko
2019-09-03HDB: Add missing paint() callNipun Garg
2019-09-03HDB: Add Loading ScreenNipun Garg
2019-09-03HDB: Add mode-select to the level-selectNipun Garg
Add +100 to the level num to access the level in Action Mode
2019-09-03HDB: Show cursor in the main menuEugene Sandulenko
2019-09-03HDB: Clear the Persistent variablesNipun Garg
2019-09-03HDB: Restore bootparam and save/load from the command line funcitonalityEugene Sandulenko
2019-09-03HDB: Disable the command-line level-selectNipun Garg
2019-09-03HDB: Add HDBGame::start() and remove AI::clearP...Nipun Garg
...ersistent() placeholder
2019-09-03HDB: Add Menu callsNipun Garg
2019-09-03HDB: Set and Draw Bonus StarsNipun Garg
2019-09-03HDB: Shift HDB::save() and HDB::loadSaveFile...Nipun Garg
...to saveload.cpp
2019-09-03HDB: Add readConfig(), writeConfig() and CheatingNipun Garg
2019-09-03HDB: Properly process non-existent save loadingEugene Sandulenko
2019-09-03HDB: Added more code for loading save states from the command lineEugene Sandulenko
2019-09-03HDB: Proper prototype for saveGameState()Eugene Sandulenko
2019-09-03HDB: Add missing code in changeGameState()Nipun Garg
2019-09-03HDB: Add missing time codeNipun Garg
2019-09-03HDB: Shift Save/Load functions to saveload.cppNipun Garg
2019-09-03HDB: Add loadGame() and Sound::stopMusic()Nipun Garg
2019-09-03HDB: Add openFile, write, closeFile Lua functionsNipun Garg