Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-03 | HDB: Add executeFile to LuaScript | Nipun Garg | |
It executes additional files in the current Lua environment | |||
2019-09-03 | HDB: Refer to the Lua error handler | Eugene Sandulenko | |
2019-09-03 | HDB: Added more debugging facilities | Eugene Sandulenko | |
2019-09-03 | HDB: Move debugging facilities earlier in the code | Eugene Sandulenko | |
2019-09-03 | HDB: Fix warnings | Eugene Sandulenko | |
2019-09-03 | JANITORIAL: Whitespace fixes | Eugene Sandulenko | |
2019-09-03 | HDB: Added quick & dirty Lua tracing | Eugene Sandulenko | |
2019-09-03 | HDB: Add init() to load the GLOBAL_LUA code | Nipun Garg | |
2019-09-03 | HDB: Remove the char *name arg from initScript | Nipun Garg | |
2019-09-03 | HDB: Load GLOBAL_LUA in initScript | Nipun Garg | |
2019-09-03 | HDB: Modify stripComments to sanitizeScript | Nipun Garg | |
Lua 5.0 introduced new syntax for upvalues so the old code needs to be preprocessed first. | |||
2019-09-03 | HDB: Add stubs for the Lua extensions | Nipun Garg | |
2019-09-03 | HDB: Change comments from /**/ to #if 0 ... #endif | Nipun Garg | |
2019-09-03 | HDB: Add *g_hdb to access the subsystems | Nipun Garg | |
2019-09-03 | HDB: Add stripComments() to strip C-style comments | Nipun Garg | |
There are a few C-style comments present in the Lua files | |||
2019-09-03 | HDB: Add LuaScript::initScript | Nipun Garg | |
It creates a new Lua environment whenever a new Lua script is loaded | |||
2019-09-03 | HDB: Add _systemInit check to LuaScript | Nipun Garg | |
2019-09-03 | HDB: Add the LuaScript class to integrate Lua | Nipun Garg | |
It creates lua_State (s), initializes them and executes Lua files in them |