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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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hdb
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map.cpp
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2019-09-06
HDB: Initialize some more uninitialized variables.
Strangerke
2019-09-06
HDB: Simplify some code by using CLIP()
Strangerke
2019-09-05
HDB: Fix some unintended sign extensions
Strangerke
2019-09-03
HDB: Fix out-of-bound access when on the edge of map
Eugene Sandulenko
2019-09-03
HDB: Fix teleporter on MAP29 in PPC version.
Eugene Sandulenko
It was fixed later in the Win version, as it was transferring Guy to a wrong level.
2019-09-03
HDB: Added debug info to entity loading
Eugene Sandulenko
2019-09-03
HDB: Implement differences in rendering pipeline for the PPC demo
Eugene Sandulenko
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Check map hitting code
Eugene Sandulenko
2019-09-03
HDB: Fix _screenDrawWidth and _screenDrawHeight
Nipun Garg
2019-09-03
HDB: Add more Platform-specific Constants
Nipun Garg
2019-09-03
HDB: Make Platform specific constants into variables
Nipun Garg
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce some more variable scopes
Strangerke
2019-09-03
HDB: Fix copy/paste error in map centering code.
Eugene Sandulenko
This prevents us from seeing NO TILES in MAP10
2019-09-03
HDB: Added more constants instead of magic numbers
Eugene Sandulenko
2019-09-03
HDB: Fix more memory leaks
Nipun Garg
2019-09-03
HDB: Fix memory leaks when stream is returned NULL
Nipun Garg
2019-09-03
HDB: Fix memory leaks due to findFirstData()
Nipun Garg
2019-09-03
HDB: Fix memory leaks
Nipun Garg
2019-09-03
HDB: More var initialisation
Eugene Sandulenko
2019-09-03
HDB: Fix uninitialised variables
Eugene Sandulenko
2019-09-03
HDB: Fix delete mismatch
Eugene Sandulenko
2019-09-03
HDB: Fix flag checking across the engien
Eugene Sandulenko
2019-09-03
HDB: Unstub TODOs
Nipun Garg
2019-09-03
HDB: Complete AI::restartSystem()
Eugene Sandulenko
2019-09-03
HDB: Complete Map::restartSystem()
Eugene Sandulenko
2019-09-03
HDB: Fix _mapLoaded flag handling
Eugene Sandulenko
2019-09-03
HDB: Consistent memory management for map explosions
Eugene Sandulenko
2019-09-03
HDB: Proper memory handling for map features
Eugene Sandulenko
2019-09-03
HDB: Add Loading Screen
Nipun Garg
2019-09-03
HDB: Initialize Map member variables
Nipun Garg
2019-09-03
HDB: Added missing calls to Map::Map::loadSaveFile()
Eugene Sandulenko
2019-09-03
HDB: Allocate memory on loading
Eugene Sandulenko
2019-09-03
HDB: Initialise variables
Eugene Sandulenko
2019-09-03
HDB: Turn _gratinds[] and _foregrounds[] into structs from pointers
Eugene Sandulenko
2019-09-03
HDB: Fix Endian reading issues
Nipun Garg
2019-09-03
HDB: Fix removeBGTileAnimation() and removeFGTileAnimation() implementations
Eugene Sandulenko
2019-09-03
HDB: Remove unreferenced variable
Nipun Garg
2019-09-03
HDB: Add Map save() and loadSaveFile()
Nipun Garg
2019-09-03
HDB: Unstub addtoFairystones calls
Nipun Garg
2019-09-03
HDB: Implement loadMap()
Eugene Sandulenko
2019-09-03
HDB: Unstub HDBGame::restartMap()
Eugene Sandulenko
2019-09-03
HDB: Fix tile animation speed
Eugene Sandulenko
2019-09-03
HDB: Initialise variable
Eugene Sandulenko
2019-09-03
HDB: Rename map-loader.* -> map.*
Eugene Sandulenko