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2019-09-06HDB: Fix the check for no free sound handleStrangerke
2019-09-06HDB: Fix potential out of boundStrangerke
2019-09-06HDB: Turn _voicesOn into a booleanStrangerke
2019-09-06HDB: Fix uninitialized variables in gfxStrangerke
2019-09-06HDB: Remove unused variables in menuStrangerke
2019-09-06HDB: Fix uninitialized variables in ai_init and menuStrangerke
2019-09-06HDB: More missing initializationsStrangerke
2019-09-06HDB: Reduce the scope of some variablesStrangerke
2019-09-06HDB: Initialize some more uninitialized variables.Strangerke
2019-09-06HDB: Small loop changes in soundStrangerke
2019-09-06HDB: Simplify some code by using CLIP()Strangerke
2019-09-06HDB: Fix uninitialized variable in soundStrangerke
2019-09-06HDB: Build engine by defaultEugene Sandulenko
2019-09-05HDB: Fix some unintended sign extensionsStrangerke
2019-09-05HDB: Fix GCC Compiler Warnings for Set-But-Unused VariablesD G Turner
2019-09-05HDB: Add Missing Initializer in Sound ClassD G Turner
This fixes CID 1404916.
2019-09-04HDB: Set engine to testingEugene Sandulenko
2019-09-04HDB: Fix Some GCC Compiler WarningsD G Turner
2019-09-03HDB: Fix compilation on AmigaEugene Sandulenko
2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03HDB: Added debug output for map loadingEugene Sandulenko
2019-09-03HDB: Do not write config on every launchEugene Sandulenko
2019-09-03HDB: Fix monkeystone star triggersEugene Sandulenko
2019-09-03HDB: Janitorial - Fix some code formattingStrangerke
2019-09-03HDB: Fix out-of-bound access when on the edge of mapEugene Sandulenko
2019-09-03HDB: Make the frame delay variable in order to have a more stable frame rateStrangerke
2019-09-03HDB: Fix closed loops with laser beamsEugene Sandulenko
Nipun was able to construct such position in Map28 which led to a closed loop and the game hung. We're inserting a watchdog here now.
2019-09-03HDB: Fix teleporter on MAP29 in PPC version.Eugene Sandulenko
It was fixed later in the Win version, as it was transferring Guy to a wrong level.
2019-09-03HDB: Added debug info to entity loadingEugene Sandulenko
2019-09-03HDB: Mark autosave slots with 'Auto:' in the GUIEugene Sandulenko
2019-09-03HDB: Do not allocate sound handles dynamicallyEugene Sandulenko
2019-09-03HDB: Remove excess calls to stopVoices()Eugene Sandulenko
2019-09-03HDB: FUrther simplification of sound codeEugene Sandulenko
2019-09-03HDB: Cache sounds as data pointers. This fixes problem with distorted soundsEugene Sandulenko
2019-09-03HDB: Simplified sound loading codeEugene Sandulenko
2019-09-03HDB: Added optional length parameter for querying from FindFirstDataEugene Sandulenko
2019-09-03JANITORIAL: Remove unnecessary whitespaceNipun Garg
2019-09-03HDB: Fix Sound caching to prevent Vorbis crashNipun Garg
2019-09-03HDB: Remove unnecessary warningsNipun Garg
2019-09-03HDB: Re-add updateFade() debug outputNipun Garg
2019-09-03HDB: Replace cursor in PPC version with the one from Win versionEugene Sandulenko
2019-09-03HDB: Remove redundant STUBsNipun Garg
2019-09-03HDB: Change init functions to handle errorsStrangerke
2019-09-03HDB: Implement differences in rendering pipeline for the PPC demoEugene Sandulenko
2019-09-03HDB: Remove unneeded includeEugene Sandulenko
2019-09-03HDB: Fix voice playing when no message on screenNipun Garg
2019-09-03HDB: Fix Try Again positionNipun Garg
2019-09-03HDB: Remove redundant global referencesEugene Sandulenko
2019-09-03HDB: Remove unnecessary global referencesEugene Sandulenko
2019-09-03HDB: Support bootparams for demoEugene Sandulenko