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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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hdb
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2019-09-06
HDB: Fix the check for no free sound handle
Strangerke
2019-09-06
HDB: Fix potential out of bound
Strangerke
2019-09-06
HDB: Turn _voicesOn into a boolean
Strangerke
2019-09-06
HDB: Fix uninitialized variables in gfx
Strangerke
2019-09-06
HDB: Remove unused variables in menu
Strangerke
2019-09-06
HDB: Fix uninitialized variables in ai_init and menu
Strangerke
2019-09-06
HDB: More missing initializations
Strangerke
2019-09-06
HDB: Reduce the scope of some variables
Strangerke
2019-09-06
HDB: Initialize some more uninitialized variables.
Strangerke
2019-09-06
HDB: Small loop changes in sound
Strangerke
2019-09-06
HDB: Simplify some code by using CLIP()
Strangerke
2019-09-06
HDB: Fix uninitialized variable in sound
Strangerke
2019-09-06
HDB: Build engine by default
Eugene Sandulenko
2019-09-05
HDB: Fix some unintended sign extensions
Strangerke
2019-09-05
HDB: Fix GCC Compiler Warnings for Set-But-Unused Variables
D G Turner
2019-09-05
HDB: Add Missing Initializer in Sound Class
D G Turner
This fixes CID 1404916.
2019-09-04
HDB: Set engine to testing
Eugene Sandulenko
2019-09-04
HDB: Fix Some GCC Compiler Warnings
D G Turner
2019-09-03
HDB: Fix compilation on Amiga
Eugene Sandulenko
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Added debug output for map loading
Eugene Sandulenko
2019-09-03
HDB: Do not write config on every launch
Eugene Sandulenko
2019-09-03
HDB: Fix monkeystone star triggers
Eugene Sandulenko
2019-09-03
HDB: Janitorial - Fix some code formatting
Strangerke
2019-09-03
HDB: Fix out-of-bound access when on the edge of map
Eugene Sandulenko
2019-09-03
HDB: Make the frame delay variable in order to have a more stable frame rate
Strangerke
2019-09-03
HDB: Fix closed loops with laser beams
Eugene Sandulenko
Nipun was able to construct such position in Map28 which led to a closed loop and the game hung. We're inserting a watchdog here now.
2019-09-03
HDB: Fix teleporter on MAP29 in PPC version.
Eugene Sandulenko
It was fixed later in the Win version, as it was transferring Guy to a wrong level.
2019-09-03
HDB: Added debug info to entity loading
Eugene Sandulenko
2019-09-03
HDB: Mark autosave slots with 'Auto:' in the GUI
Eugene Sandulenko
2019-09-03
HDB: Do not allocate sound handles dynamically
Eugene Sandulenko
2019-09-03
HDB: Remove excess calls to stopVoices()
Eugene Sandulenko
2019-09-03
HDB: FUrther simplification of sound code
Eugene Sandulenko
2019-09-03
HDB: Cache sounds as data pointers. This fixes problem with distorted sounds
Eugene Sandulenko
2019-09-03
HDB: Simplified sound loading code
Eugene Sandulenko
2019-09-03
HDB: Added optional length parameter for querying from FindFirstData
Eugene Sandulenko
2019-09-03
JANITORIAL: Remove unnecessary whitespace
Nipun Garg
2019-09-03
HDB: Fix Sound caching to prevent Vorbis crash
Nipun Garg
2019-09-03
HDB: Remove unnecessary warnings
Nipun Garg
2019-09-03
HDB: Re-add updateFade() debug output
Nipun Garg
2019-09-03
HDB: Replace cursor in PPC version with the one from Win version
Eugene Sandulenko
2019-09-03
HDB: Remove redundant STUBs
Nipun Garg
2019-09-03
HDB: Change init functions to handle errors
Strangerke
2019-09-03
HDB: Implement differences in rendering pipeline for the PPC demo
Eugene Sandulenko
2019-09-03
HDB: Remove unneeded include
Eugene Sandulenko
2019-09-03
HDB: Fix voice playing when no message on screen
Nipun Garg
2019-09-03
HDB: Fix Try Again position
Nipun Garg
2019-09-03
HDB: Remove redundant global references
Eugene Sandulenko
2019-09-03
HDB: Remove unnecessary global references
Eugene Sandulenko
2019-09-03
HDB: Support bootparams for demo
Eugene Sandulenko
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