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2019-09-06HDB: Small loop changes in soundStrangerke
2019-09-06HDB: Simplify some code by using CLIP()Strangerke
2019-09-06HDB: Fix uninitialized variable in soundStrangerke
2019-09-06HDB: Build engine by defaultEugene Sandulenko
2019-09-05HDB: Fix some unintended sign extensionsStrangerke
2019-09-05HDB: Fix GCC Compiler Warnings for Set-But-Unused VariablesD G Turner
2019-09-05HDB: Add Missing Initializer in Sound ClassD G Turner
This fixes CID 1404916.
2019-09-04HDB: Set engine to testingEugene Sandulenko
2019-09-04HDB: Fix Some GCC Compiler WarningsD G Turner
2019-09-03HDB: Fix compilation on AmigaEugene Sandulenko
2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03HDB: Added debug output for map loadingEugene Sandulenko
2019-09-03HDB: Do not write config on every launchEugene Sandulenko
2019-09-03HDB: Fix monkeystone star triggersEugene Sandulenko
2019-09-03HDB: Janitorial - Fix some code formattingStrangerke
2019-09-03HDB: Fix out-of-bound access when on the edge of mapEugene Sandulenko
2019-09-03HDB: Make the frame delay variable in order to have a more stable frame rateStrangerke
2019-09-03HDB: Fix closed loops with laser beamsEugene Sandulenko
Nipun was able to construct such position in Map28 which led to a closed loop and the game hung. We're inserting a watchdog here now.
2019-09-03HDB: Fix teleporter on MAP29 in PPC version.Eugene Sandulenko
It was fixed later in the Win version, as it was transferring Guy to a wrong level.
2019-09-03HDB: Added debug info to entity loadingEugene Sandulenko
2019-09-03HDB: Mark autosave slots with 'Auto:' in the GUIEugene Sandulenko
2019-09-03HDB: Do not allocate sound handles dynamicallyEugene Sandulenko
2019-09-03HDB: Remove excess calls to stopVoices()Eugene Sandulenko
2019-09-03HDB: FUrther simplification of sound codeEugene Sandulenko
2019-09-03HDB: Cache sounds as data pointers. This fixes problem with distorted soundsEugene Sandulenko
2019-09-03HDB: Simplified sound loading codeEugene Sandulenko
2019-09-03HDB: Added optional length parameter for querying from FindFirstDataEugene Sandulenko
2019-09-03JANITORIAL: Remove unnecessary whitespaceNipun Garg
2019-09-03HDB: Fix Sound caching to prevent Vorbis crashNipun Garg
2019-09-03HDB: Remove unnecessary warningsNipun Garg
2019-09-03HDB: Re-add updateFade() debug outputNipun Garg
2019-09-03HDB: Replace cursor in PPC version with the one from Win versionEugene Sandulenko
2019-09-03HDB: Remove redundant STUBsNipun Garg
2019-09-03HDB: Change init functions to handle errorsStrangerke
2019-09-03HDB: Implement differences in rendering pipeline for the PPC demoEugene Sandulenko
2019-09-03HDB: Remove unneeded includeEugene Sandulenko
2019-09-03HDB: Fix voice playing when no message on screenNipun Garg
2019-09-03HDB: Fix Try Again positionNipun Garg
2019-09-03HDB: Remove redundant global referencesEugene Sandulenko
2019-09-03HDB: Remove unnecessary global referencesEugene Sandulenko
2019-09-03HDB: Support bootparams for demoEugene Sandulenko
2019-09-03HDB: Implement quit screenshot differences for the PPC demosEugene Sandulenko
2019-09-03HDB: Implement cheating as GUI optionEugene Sandulenko
2019-09-03HDB: Fix PPC Double Click codeNipun Garg
2019-09-03HDB: Draw all stars/snow in PPC version.Eugene Sandulenko
Along the way, this caught a buffer overflow, so sanity checks were also implemented
2019-09-03HDB: Fix drawDeliveries() when carrying 2...Nipun Garg
... or more delivery items
2019-09-03HDB: Fix warningsNipun Garg
2019-09-03HDB: Add PPC version of updateFade()Nipun Garg
2019-09-03HDB: Remove an unused member of Song, get rid of the return value of several ↵Strangerke
sound functions
2019-09-03HDB: Increase number of slots to 99 and support saveload from the GMMEugene Sandulenko