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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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hdb
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2019-09-03
HDB: Fix crash when executing Lua with debug options
Eugene Sandulenko
2019-09-03
HDB: Added warning to catch ambigious code
Eugene Sandulenko
2019-09-03
HDB: Correct const-ness
Eugene Sandulenko
2019-09-03
HDB: Update module.mk
Eugene Sandulenko
2019-09-03
HDB: Fix wrong code introduced during debugging
Nipun Garg
2019-09-03
HDB: Add and init the _window subsystem
Nipun Garg
2019-09-03
HDB: Add Window Class
Nipun Garg
2019-09-03
HDB: Add the loadPic() helper
Nipun Garg
2019-09-03
HDB: Fix local variable warnings
Nipun Garg
2019-09-03
HDB: Add debug output for activateAction
Nipun Garg
2019-09-03
HDB: Add entityName to _dummyPlayer
Nipun Garg
2019-09-03
HDB: Call initAnimInfo() from hdb.cpp
Nipun Garg
2019-09-03
HDB: Add initAnimInfo()
Nipun Garg
2019-09-03
HDB: Add checkOneTileExistInRange()
Nipun Garg
2019-09-03
HDB: Add NULL checking to getMapBG/FGTileFlags()
Nipun Garg
2019-09-03
HDB: Add cacheTileSequence()
Nipun Garg
2019-09-03
HDB: Add checkAutoList calls to C_USENTITY
Nipun Garg
2019-09-03
HDB: Fix CineCommand string and title values
Nipun Garg
2019-09-03
HDB: Fix initialization warnings
Nipun Garg
2019-09-03
HDB: Comment out C_USEENTITY
Nipun Garg
It seems that some Entities are being loaded with a null name. This is causing a crash.
2019-09-03
HDB: Add addToActionList() and checkActionList()
Nipun Garg
2019-09-03
HDB: Add findEntity()
Nipun Garg
2019-09-03
HDB: Add checkForTouchplate()
Nipun Garg
2019-09-03
HDB: Add stubbed addWaypoint()
Nipun Garg
2019-09-03
HDB: Modify AI pointer arrays to be struct arrays
Nipun Garg
2019-09-03
HDB: Shift Action initialization to AI()
Nipun Garg
2019-09-03
HDB: Add _actions list and related data
Nipun Garg
2019-09-03
HDB: Remove Player Gfx stub from lookAtEntityXY
Nipun Garg
2019-09-03
HDB: Unstub checkAutoList() from C_USEENTITY
Nipun Garg
2019-09-03
HDB: Remove _dummyPlayer stub from getPlayer()
Nipun Garg
2019-09-03
HDB: Add _dummyPlayer as Virtual Player
Nipun Garg
2019-09-03
HDB: Add addAnimTarget() and animateTargets()
Nipun Garg
2019-09-03
HDB: Add _animTargets and related data
Nipun Garg
2019-09-03
HDB: Add list functions for _autoActions
Nipun Garg
2019-09-03
HDB: Add AutoAction struct and _autoActions array
Nipun Garg
2019-09-03
HDB: Add stubbed Action Functions
Nipun Garg
2019-09-03
HDB: Add animGrabbing()
Nipun Garg
2019-09-03
HDB: Add variables for AutoAction tiles
Nipun Garg
2019-09-03
HDB: Remove stub from processCines: C_USEENTITY
Nipun Garg
2019-09-03
HDB: Remove stubs from processCines: C_RESETCAMERA
Nipun Garg
2019-09-03
HDB: Use Masked Blitting instead of MaskedAlpha
Nipun Garg
This is a temporary fix until MaskedAlphaBlitting is implemented.
2019-09-03
HDB: Unstub aiSergeantInit/2 and aiSergeantAction
Nipun Garg
2019-09-03
HDB: Add stubbed animateEntity()
Nipun Garg
2019-09-03
HDB: Add removeFirstWaypoint()
Nipun Garg
2019-09-03
HDB: Add killPlayer()
Nipun Garg
2019-09-03
HDB: Add onEvenTile()
Nipun Garg
2019-09-03
HDB: Add checkFloating()
Nipun Garg
2019-09-03
HDB: Draw Entities, Foregrounds and Gratings
Nipun Garg
2019-09-03
HDB: Unstub 'Increment Stun Timer'
Nipun Garg
2019-09-03
HDB: Unstub 'Draw Floating Entities'
Nipun Garg
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