Age | Commit message (Collapse) | Author |
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Also remove functions related to the loading of INI files
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This fixes animation issues with the factory lift near the end of the game.
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These should really be refactored in the future to use a memory buffer. Moderns systems have enough memory that it shouldn't be a problem to store a copy of the currently loaded background.
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I've already previously fixed two initialisatoin errors for data reading that expected int's to be 16 bits and signed, so adding the explicit cast everywhere will likely fix other similiar issues.
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Some of the methods explicitly differentiate between having a 0 result for invalid/abort versus PTRNUL return values
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display
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