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path: root/engines/hopkins/saveload.h
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2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
This commit introduces the following changes: 1. Graphics::loadThumbnail() Now returns a boolean and takes a new argument skipThumbnail which defaults to false. In case of true, loadThumbnail() reads past the thumbnail data in the input stream instead of actually loading the thumbnail. This simplifies savegame handling where, up until now, many engines always read the whole savegame metadata (including the thumbnail) and then threw away the thumbnail when not needed (which is in almost all cases, the most common exception being MetaEngine::querySaveMetaInfos() which is responsible for loading savegame metadata for displaying it in the GUI launcher. 2. readSavegameHeader() Engines which already implement such a method (name varies) now take a new argument skipThumbnail (default: true) which is passed through to loadThumbnail(). This means that the default case for readSavegameHeader() is now _not_ loading the thumbnail from a savegame and just reading past it. In those cases, e.g. querySaveMetaInfos(), where we actually are interested in loading the thumbnail readSavegameHeader() needs to explicitely be called with skipThumbnail == false. Engines whose readSavegameHeader() (name varies) already takes an argument loadThumbnail have been adapted to have a similar prototype and semantics. I.e. readSaveHeader(in, loadThumbnail, header) now is readSaveHeader(in, header, skipThumbnail). 3. Error handling Engines which previously did not check the return value of readSavegameHeader() (name varies) now do so ensuring that possibly broken savegames (be it a broken thumbnail or something else) don't make it into the GUI launcher list in the first place.
2014-02-18HOPKINS: Make GPL headers consistent in themselves.Johannes Schickel
2013-07-31HOPKINS: Bumped up savegame version, and added load handling the brief ↵Paul Gilbert
version 3 format
2013-07-31HOPKINS: Reverted to saving Breakout high scores in a separate filePaul Gilbert
2013-07-26HOPKINS: Move breakout highscore table to savegames, and fixes to displayPaul Gilbert
2013-06-26HOPKINS: Remove erroneous static keyword, get rid of g_vmStrangerke
2013-03-20HOPKINS: Remove setParent() from SaveLoadManager and ScriptManagerStrangerke
2013-03-18HOPKINS: Fix some warnings reported by CppCheckStrangerke
2013-02-15HOPKINS: Reorder includesStrangerke
2013-01-14HOPKINS: Add synchronization of car position on the city mapStrangerke
2012-12-20HOPKINS: Remane functions and variables from GlobalsStrangerke
2012-11-30HOPKINS: Fix savegame thumbnailsPaul Gilbert
2012-11-24HOPKINS: Clean-up of CHANGE_TETE to fix switching charactersPaul Gilbert
2012-10-27HOPKINS: Beginnings of save/load implementationPaul Gilbert
2012-10-27HOPKINS: Move Save/Load dialog code from menu.cpp to dialogs.cppPaul Gilbert
2012-10-24HOPKINS: bugfixes to conversation codePaul Gilbert
2012-10-24HOPKINS: Created new SaveFileManager class to handle save file related codePaul Gilbert