Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-30 | COMMON: Migrate Various Endian Functions to Common from Engine Code. | D G Turner | |
Thanks to N.E.C <beholdnec@gmail.com> for this. | |||
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev | |
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now. | |||
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev | |
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over. | |||
2016-05-29 | Fix Hopkins copyright sign | Hubert Maier | |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion | |
2016-03-05 | CONFIGURE: Introduced new engine dependency: highres | Eugene Sandulenko | |
Some backends like GCW0 do no support graphics >320x240 due to the hardware limitation (downscaling is possible but it will ruin the pixel hunting which is often part of the gameplay). Instead of manually updating the list of engines, we now introduce a new dependency. I marked all relevant engines, but some, like tinsel, require more work with putting their relevant high-res games under USE_HIGHRES define. | |||
2016-02-25 | HOPKINS: Let listSaves return list sorted on slot numbers. | Johannes Schickel | |
2016-01-26 | HOPKINS: Only request actual save slots in listSaves. | Johannes Schickel | |
2015-09-22 | HOPKINS: Fix malformed octal characters | Paul Gilbert | |
2015-01-21 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson | |
2014-11-01 | HOPKINS: Add a check for another sound related to frames removed in the ↵ | Strangerke | |
Polish version. Fix for bug #6591 | |||
2014-10-29 | HOPKINS: Fix a couple of comments | Strangerke | |
2014-10-29 | HOPKINS: Add specific code to handle the butchered Polish version with sync ↵ | Strangerke | |
sound | |||
2014-10-28 | HOPKINS: Rename the parameter of PlayAnimSound to make it meaningful | Strangerke | |
2014-10-28 | HOPKINS: Remove trailing whitespace | Filippos Karapetis | |
2014-10-27 | HOPKINS: Fix the censorship flag (bug #6591) | Strangerke | |
2014-10-04 | HOPKINS: Add list of files that contain translatable strings | Thierry Crozat | |
2014-05-27 | ALL: Make Debugger command function names conform to our guidelines. | Johannes Schickel | |
2014-05-27 | ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. | Johannes Schickel | |
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel | |
2014-05-17 | HOPKINS: Fix loading of variant COMPUTAN.TXT used by Polish version. | D G Turner | |
This is the final fix for bug #6590 - "HOPKINS-PL: Crash using computer in office". | |||
2014-05-17 | HOPKINS: Further cleanup in ComputerManager class. | D G Turner | |
Have simplified the parsing of the COMPUTAN.TXT file prior to looking at supporting the Polish file format variant. These change should have no functional difference, but improve the code by removing a set-but-unused bool in the MenuItem structure, fixing a number of repeated "magic" values to be explicit as various buffer sizes and replacing usage of strcpy with the safer version from our Common code etc. | |||
2014-05-17 | HOPKINS: Add sanity check to parsing of COMPUTAN.TXT file. | D G Turner | |
This previously crashed on the Polish version due to a variant file format causing the parsing to make several invalid memory accesses. This prevents this crash and any other in future, though it does not fix the parsing of the variant file format. | |||
2014-05-17 | HOPKINS: Add null termination to byte buffer returned by loadFile(). | D G Turner | |
This shouldn't be a problem, as current client code either must find a terminator when parsing the byte buffer or have preknowledge of the buffer size from a file size or fixed call, so the appended null termination will not cause issues. This change thus allows client code to add sanity checks to prevent reading off the end of the buffer. | |||
2014-02-28 | IMAGE: Move all ImageDecoders to image/ | Matthew Hoops | |
2014-02-18 | HOPKINS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-17 | HOPKINS: Indent REGISTER_PLUGIN_* for consistency. | Johannes Schickel | |
2014-02-13 | HOPKINS: Fix bug that could cause the music to stop prematurely | Torbjörn Andersson | |
The SoundManager filled the sound handles with zeroes, which made the mixer confuse them with active sound handle zero. In my case, this happened to be the intro music, and the music was stopped when playWavSample() wrongly thought its sound handle was in use. | |||
2014-02-09 | HOPKINS: Remove useless assignation | Strangerke | |
2014-02-09 | HOPKINS: Reduce the scope of some more variables | Strangerke | |
2014-02-09 | HOPKINS: Reduce the scope of some variables | Strangerke | |
2014-02-02 | HOPKINS: Initialize censorship based on per-engine GUI option instead of ↵ | Strangerke | |
optional text flag | |||
2014-02-02 | HOPKINS: Fix censorship issue introduced in ↵ | Strangerke | |
a11f579a3f1690cf55c5402b8453fbaef6dd16fb | |||
2014-02-02 | HOPKINS: Fix bug #6511 - Add detection to Polish full version of the game | Strangerke | |
2014-01-06 | HOPKINS: Remove some unused constants | Strangerke | |
2013-12-24 | HOPKINS: Remove custom shouldQuit() as suggested by clone2727 | Strangerke | |
2013-12-24 | HOPKINS: Fix bug #6456 - RTL not working. | Strangerke | |
2013-12-07 | HOPKINS: Add missing getDebugger() for engine API. | D G Turner | |
2013-11-24 | BUILD: Remove need for engine.mk in each engine directory. | D G Turner | |
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically. | |||
2013-11-24 | BUILD: Remove need for engine-plugin.h in engines. | D G Turner | |
This is now generated automatically by the configure script from the engine directory names. | |||
2013-11-24 | BUILD: Split engines/plugins_table header down to a file per engine. | D G Turner | |
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script. | |||
2013-11-24 | BUILD: Split engines.mk down to a single file per engine. | D G Turner | |
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine. | |||
2013-11-24 | BUILD: Split configure.engines down to a single file per engine. | D G Turner | |
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically. | |||
2013-11-23 | HOPKINS: Janitorial - Fix spacing errors | Strangerke | |
2013-11-09 | HOPKINS: Replace cascades of if by switches for language checks | Strangerke | |
2013-11-09 | HOPKINS: Error out when an unknown version is encountered | Strangerke | |
2013-10-31 | HOPKINS: Fix CID 10868875-1086887 | Strangerke | |
2013-08-07 | HOPKINS: Respect pitch when drawing on OSystem's screen surface. | Johannes Schickel | |
2013-08-03 | HOPKINS: Take advantage of Surface::getPixels. | Johannes Schickel | |