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2014-02-17HOPKINS: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-13HOPKINS: Fix bug that could cause the music to stop prematurelyTorbjörn Andersson
The SoundManager filled the sound handles with zeroes, which made the mixer confuse them with active sound handle zero. In my case, this happened to be the intro music, and the music was stopped when playWavSample() wrongly thought its sound handle was in use.
2014-02-09HOPKINS: Remove useless assignationStrangerke
2014-02-09HOPKINS: Reduce the scope of some more variablesStrangerke
2014-02-09HOPKINS: Reduce the scope of some variablesStrangerke
2014-02-02HOPKINS: Initialize censorship based on per-engine GUI option instead of ↵Strangerke
optional text flag
2014-02-02HOPKINS: Fix censorship issue introduced in ↵Strangerke
a11f579a3f1690cf55c5402b8453fbaef6dd16fb
2014-02-02HOPKINS: Fix bug #6511 - Add detection to Polish full version of the gameStrangerke
2014-01-06HOPKINS: Remove some unused constantsStrangerke
2013-12-24HOPKINS: Remove custom shouldQuit() as suggested by clone2727Strangerke
2013-12-24HOPKINS: Fix bug #6456 - RTL not working.Strangerke
2013-12-07HOPKINS: Add missing getDebugger() for engine API.D G Turner
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically.
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
This is now generated automatically by the configure script from the engine directory names.
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script.
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine.
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically.
2013-11-23HOPKINS: Janitorial - Fix spacing errorsStrangerke
2013-11-09HOPKINS: Replace cascades of if by switches for language checksStrangerke
2013-11-09HOPKINS: Error out when an unknown version is encounteredStrangerke
2013-10-31HOPKINS: Fix CID 10868875-1086887Strangerke
2013-08-07HOPKINS: Respect pitch when drawing on OSystem's screen surface.Johannes Schickel
2013-08-03HOPKINS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03HOPKINS: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-08-01HOPKINS: Slight cleanup.Johannes Schickel
This renames HopkinsEngine::targetName to HopkinsEngine::getTargetName. This is more consistent with the name scheme of the remaining getters. It also makes getTargetName return a const reference instead of a copy.
2013-07-31HOPKINS: Bumped up savegame version, and added load handling the brief ↵Paul Gilbert
version 3 format
2013-07-31HOPKINS: Reverted to saving Breakout high scores in a separate filePaul Gilbert
2013-07-26HOPKINS: Move breakout highscore table to savegames, and fixes to displayPaul Gilbert
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-06-26HOPKINS: Change some variable names for consistencyTorbjörn Andersson
This silences a GCC warning about a 'saveFile' variable shadowing a saveFile() method.
2013-06-26HOPKINS: Remove erroneous static keyword, get rid of g_vmStrangerke
2013-06-25HOPKINS: Add some commentsStrangerke
2013-06-18HOPKINS: Fix glitch occurring when skipping the flight cut scene.Strangerke
Thanks Greencis for reporting it
2013-06-17HOPKINS: Fix a glitch on the roof of the bank, in Windows demoStrangerke
Thanks Greencis for reporting it
2013-06-15HOPKINS: Fix glitch before entering bank, in Windows demoStrangerke
Thanks Greencis for reporting it
2013-06-15Hopkins: Add some commentsStrangerke
2013-06-14HOPKINS: Fix Heisenbug occuring when finishing the Polish demoStrangerke
Thanks Greencis for reporting it.
2013-06-12HOPKINS: Fix glitch in Polish demo when leaving the first roomStrangerke
Thanks Greencis for reporting it
2013-06-11HOPKINS: Fix glitch at the end of the intro caused by a double long fade outStrangerke
Thanks Greencis for reporting it
2013-06-09HOPKINS: Fix code formattingStrangerke
2013-06-06HOPKINS: Fix glitch occurring in the intro of the Linux Demo.Strangerke
Thanks greencis for reporting it
2013-06-05HOPKINS: Fix 2 glitches reported by greencis in win95 demosStrangerke
2013-05-28HOPKINS: Fix crash in Polish demo - Bug #3613954Strangerke
2013-05-26HOPKINS: Fix bug #3613819 - Crash when loading a savegame in Win95 DemoStrangerke
2013-05-22HOPKINS: Update detection to avoid as much as possible the use of executablesStrangerke
2013-05-18HOPKINS: Remove left-over assignmentWillem Jan Palenstijn
This should have been removed in 2743da58542 .
2013-05-18HOPKINS: Fix to prevent GMM saving in the underwater sub scenesPaul Gilbert
2013-05-16HOPKINS: Clean up loopsWillem Jan Palenstijn
2013-05-16HOPKINS: Fix shadowed variable not reported by MSVCStrangerke
2013-05-16HOPKINS: Fix bug #3611942 and #3613072 - Pathfinding regression in ↵Strangerke
1fd81eee4056342971220240a49baef73737b386