Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel | |
gameid -> gameId guioptions -> guiOptions | |||
2016-02-25 | HUGO: Let listSaves return list sorted on slot numbers. | Johannes Schickel | |
2016-01-26 | HUGO: Only request actual save slots in listSaves. | Johannes Schickel | |
2014-02-18 | HUGO: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-17 | HUGO: Indent REGISTER_PLUGIN_* for consistency. | Johannes Schickel | |
2014-02-09 | HUGO: Reduce the scope of some variables | Strangerke | |
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops | |
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. | |||
2012-07-03 | HUGO: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2011-11-16 | LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) | Strangerke | |
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko | |
2011-08-07 | GRAPHICS: Simplify the interface of Graphics::loadThumbnail(). | Christoph Mallon | |
Now it returns the Surface, so the caller does not need to create one and pass it. | |||
2011-06-10 | HUGO: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | ENGINES: Change incorrect use of 'target' to 'gameid' | Max Horn | |
2011-05-16 | ENGINES: Unify engine names | Thierry Crozat | |
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS"). | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-03-08 | HUGO: Misc savegame modifications | strangerke | |
- Add initial savegame on slot 0 - Save viewstate as it may now contain several different values when saving - Fix loading from GMM - Implement ctrl-N | |||
2011-02-12 | HUGO: Cleanup based on Fingolfin comments | Arnaud Boutonné | |
svn-id: r55887 | |||
2010-11-29 | HUGO: Fix save/load screens, which were always showing slot0 info | Arnaud Boutonné | |
svn-id: r54658 | |||
2010-11-29 | HUGO: Add GMM save/load and RTL | Arnaud Boutonné | |
svn-id: r54576 | |||
2010-11-26 | HUGO: Get rid of initial savegame | Arnaud Boutonné | |
svn-id: r54503 | |||
2010-11-07 | HUGO: Use DOS names for and exact names in endGame() | Arnaud Boutonné | |
svn-id: r54131 | |||
2010-10-10 | HUGO: Use _targetName for naming save files | Matthew Hoops | |
svn-id: r53145 | |||
2010-09-04 | HUGO: Fix decryption in H2 DOS, plus some cleanup | Arnaud Boutonné | |
svn-id: r52525 | |||
2010-08-27 | HUGO: Hopefully fix GCC_PRINTF issue in util | Arnaud Boutonné | |
* Add a mask in each call of Warn(), Error() and Box() not using one * cleanup: use the same wording for 'End of namespace Hugo' in all files svn-id: r52406 | |||
2010-08-20 | Hugo : Style - Add parenthesis around condition when conditional operator is ↵ | Arnaud Boutonné | |
used, as mentioned in Code Formatting Conventions svn-id: r52230 | |||
2010-08-17 | HUGO: Fix file permissions | Sven Hesse | |
755->644 svn-id: r52177 | |||
2010-08-17 | Hugo: Fix very minor typo. | John Willis | |
svn-id: r52140 | |||
2010-08-17 | HUGO: Adding engine to the main tree | Eugene Sandulenko | |
svn-id: r52137 |