Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-04-16 | HUGO: Implement prompt text box | Eugene Sandulenko | |
Still it sometimes asserts with repeated dialog launches. | |||
2011-03-30 | HUGO: Fix s_bootCypherLen *for real* | Max Horn | |
2011-03-30 | HUGO: Fix cypher fix ;) | Max Horn | |
2011-03-29 | HUGO: - BSF file is no longer mandatory for H2 and H3 Dos. | strangerke | |
- Replace error by a notifyBox in BSF related functions - Fix cypher (broken in previous commit) - Add checks on distributor in intro | |||
2011-03-25 | AUDIO: Move more common code to Audio::MidiPlayer | Max Horn | |
This also should fix some regressions from the previous commits, related to MidiParser's either being leaked, or being deleted and then used again (i.e., crashing). I tested as many games as I had available, but further testing of all affected engines is called for anyway. | |||
2011-03-25 | HUGO: Move MidiDriver creation into MidiPlayer constructor | Max Horn | |
2011-03-24 | HUGO: Turn FileManager::getBootCypher into a const static variable | Max Horn | |
2011-03-24 | HUGO: Change MidiPlayer to derive from Audio::MidiPlayer | Max Horn | |
2011-03-24 | HUGO: When erroring out due to a missing file, tell the user which file is ↵ | Max Horn | |
missing | |||
2011-03-23 | ENGINES: Further simplify pseudo MidiDrivers; fix some regressions | Max Horn | |
The regression affected AGOS and maybe some others; specifically, the real MidiDriver would have been deleted twice -- I previously missed that the Engine instances takes care of freeing the real MidiDriver, not the MidiPlayer wrapping it. This commit should clarify the ownership of the real MidiDriver for most pseudo MidiDrivers. | |||
2011-03-23 | AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclasses | Max Horn | |
Many engines follow the advice in audio/midiparser.h and create a "pseudo-MidiDriver" subclass. But MidiParser really only needs a tiny subset of the MidiDriver capabilities, namely those found in MidiDriver_BASE. So we try to subclass from that whenever possible; this allows us to remove many stub methods, and enables further future simplifications. | |||
2011-03-23 | ENGINES: Use Common::StackLock in more places | Max Horn | |
2011-03-22 | AUDIO: Add pure virtual MidiDriver::isOpen() method | Max Horn | |
This in turn enables modifying MidiDriver_MPU401::close() to allow it to be called on a midi driver that has not yet been opened. The specific issue that triggered me to make these changes was a crash-upon-quit in HUGO, caused by it instantiating a midi driver, then encountering an error (missing hugo.dat) *before* having opened the new midi driver; the general cleanup code then tries to close the (not yet opened) midi driver -> kaboom Also fixed some engines which were leaking MidiDriver instances. | |||
2011-03-21 | HUGO: Replace Utils::Box by Utils::notifyBox + Common::String::format | Max Horn | |
2011-03-21 | HUGO: Split Utils::Box -> new funcs Utils::yesNoBox and Utils::promptBox | Max Horn | |
This also fixes a bug in the kBoxPrompt code (it returned a pointer to the content of a temporary string object). | |||
2011-03-19 | HUGO: Init volume levels on startup | dhewg | |
2011-03-17 | Hugo: Use EntryDialog in Box() | strangerke | |
2011-03-17 | HUGO: Fix compilation | Eugene Sandulenko | |
2011-03-17 | HUGO: renamed guard #defines | Eugene Sandulenko | |
2011-03-17 | HUGO: Initial work on user input dialog | Eugene Sandulenko | |
2011-03-17 | HUGO: Renamed menu.* to dialogs.* | Eugene Sandulenko | |
2011-03-08 | HUGO: Misc savegame modifications | strangerke | |
- Add initial savegame on slot 0 - Save viewstate as it may now contain several different values when saving - Fix loading from GMM - Implement ctrl-N | |||
2011-03-07 | HUGO: Fix registration messages for H1 Dos Freeware version (in intro) | strangerke | |
2011-03-02 | HUGO: Silence GCC warning | Max Horn | |
2011-03-01 | HUGO: Correct 2 Memory Leaks in DAT Object Loading. | D G Turner | |
2011-03-01 | HUGO: Correction for Schedule saveActions() mistake. | D G Turner | |
2011-03-01 | HUGO: Rewrite saveActions() and readActions() in order to be platform and ↵ | strangerke | |
endian safe. This breaks (again) the savegame file formats... Hopefully for the last time | |||
2011-02-28 | HUGO: cleanup, fix several bad indirections (thanks LordHoto) | strangerke | |
2011-02-28 | HUGO: Fix assert while saving under linux | strangerke | |
2011-02-28 | HUGO: Remove forgotten debug message | strangerke | |
2011-02-28 | HUGO: rewrite saveEvents() and restoreEvents() in order to be endian and ↵ | strangerke | |
platform safe | |||
2011-02-27 | HUGO: Set all the palette instead of only one color in remapPal. | strangerke | |
This fixes the palette issue after the cave in H3 | |||
2011-02-27 | HUGO: Better fix for graphics glitches in DOS versions, fix H3 ending animation | strangerke | |
2011-02-26 | HUGO: Fix graphic glitches in DOS versions | strangerke | |
2011-02-24 | HUGO: | strangerke | |
- Increase savegame version, as it has changed due to RGBa->RGB modification - Fix regression in restorePal() - Implement load from GMM | |||
2011-02-20 | HUGO: Fix crash when Hugo.dat not found (or wrong version detected) | strangerke | |
2011-02-20 | HUGO/TOOLS: reorder things in HUGO.DAT, move from RGBA to RGB | strangerke | |
2011-02-20 | HUGO: Fix a bug in setCursorPal() introduced by recent palette modifications | strangerke | |
2011-02-20 | HUGO: Some more refactoring | strangerke | |
2011-02-19 | Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ↵ | Johannes Schickel | |
master Conflicts: backends/platform/android/android.cpp engines/sci/graphics/screen.cpp engines/sci/graphics/transitions.cpp | |||
2011-02-18 | HUGO: Remove extra spaces at end of lines | strangerke | |
2011-02-18 | HUGO: Move several short function bodies from headers to cpp files | strangerke | |
2011-02-18 | HUGO: Avoid duplicated code in functions related to HUGO.DAT | strangerke | |
2011-02-15 | Merge branch 'master' into osystem-palette | Johannes Schickel | |
Conflicts: backends/platform/wii/osystem_gfx.cpp | |||
2011-02-15 | HUGO: Replace cypher by a global variable, clean engine destructor | strangerke | |
2011-02-15 | HUGO: more refactoring and encapsulation | strangerke | |
2011-02-14 | HUGO: Adapt to the setPalette RGBA->RGB change. | Johannes Schickel | |
This is currently done by converting the internal palette from RGBA(?) to RGB when setPalette / replaceCursorPalette is called. This change is not tested, since I do not have any Hugo game. | |||
2011-02-14 | HUGO: Some more refactoring | strangerke | |
Move _hotspots to mouse class and encapsulate it, rename some variables in route class | |||
2011-02-12 | HUGO: Fix a bug in engine destructor | strangerke | |
2011-02-12 | HUGO: Start to simplify hugo.dat loading | strangerke | |