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2011-02-27HUGO: Set all the palette instead of only one color in remapPal.strangerke
This fixes the palette issue after the cave in H3
2011-02-27HUGO: Better fix for graphics glitches in DOS versions, fix H3 ending animationstrangerke
2011-02-26HUGO: Fix graphic glitches in DOS versionsstrangerke
2011-02-24HUGO:strangerke
- Increase savegame version, as it has changed due to RGBa->RGB modification - Fix regression in restorePal() - Implement load from GMM
2011-02-20HUGO: Fix crash when Hugo.dat not found (or wrong version detected)strangerke
2011-02-20HUGO/TOOLS: reorder things in HUGO.DAT, move from RGBA to RGBstrangerke
2011-02-20HUGO: Fix a bug in setCursorPal() introduced by recent palette modificationsstrangerke
2011-02-20HUGO: Some more refactoringstrangerke
2011-02-19Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ↵Johannes Schickel
master Conflicts: backends/platform/android/android.cpp engines/sci/graphics/screen.cpp engines/sci/graphics/transitions.cpp
2011-02-18HUGO: Remove extra spaces at end of linesstrangerke
2011-02-18HUGO: Move several short function bodies from headers to cpp filesstrangerke
2011-02-18HUGO: Avoid duplicated code in functions related to HUGO.DATstrangerke
2011-02-15Merge branch 'master' into osystem-paletteJohannes Schickel
Conflicts: backends/platform/wii/osystem_gfx.cpp
2011-02-15HUGO: Replace cypher by a global variable, clean engine destructorstrangerke
2011-02-15HUGO: more refactoring and encapsulationstrangerke
2011-02-14HUGO: Adapt to the setPalette RGBA->RGB change.Johannes Schickel
This is currently done by converting the internal palette from RGBA(?) to RGB when setPalette / replaceCursorPalette is called. This change is not tested, since I do not have any Hugo game.
2011-02-14HUGO: Some more refactoringstrangerke
Move _hotspots to mouse class and encapsulate it, rename some variables in route class
2011-02-12HUGO: Fix a bug in engine destructorstrangerke
2011-02-12HUGO: Start to simplify hugo.dat loadingstrangerke
2011-02-12HUGO: Replace Common::File by Common::ReadStream in several functionsArnaud Boutonné
svn-id: r55897
2011-02-12HUGO: little optimization in decodeString(), cleanupArnaud Boutonné
svn-id: r55894
2011-02-12HUGO: Cleanup based on Fingolfin commentsArnaud Boutonné
svn-id: r55887
2011-02-11HUGO: Cleanup: fix style issue in Doxygen commentsArnaud Boutonné
svn-id: r55884
2011-02-11HUGO: Fix warning "virtual function override intended?" reported by LordHoto ↵Arnaud Boutonné
(thanks for the explanation) svn-id: r55881
2011-02-11HUGO: Fix regression in H3: game exits at the end of the introArnaud Boutonné
svn-id: r55880
2011-02-11HUGO: refactoring: move boundaries to object classArnaud Boutonné
svn-id: r55879
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-08HUGO: Cleanup : some refactoring and encapsulation (thanks fuzzie for the help)Arnaud Boutonné
svn-id: r55831
2011-02-07ALL: Fix whitespaces / indentionMax Horn
svn-id: r55818
2011-02-07GUI: Rename SaveLoadChooser::runModal to runModalWithPluginAndTargetMax Horn
This avoids hiding an overloaded virtual method, which in turn can cause weird bugs (see also the next commit). svn-id: r55815
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2011-02-07HUGO: Spelling fix.Alyssa Milburn
svn-id: r55804
2011-02-05HUGO: Fix leak (thanks digitall)Arnaud Boutonné
svn-id: r55789
2011-02-05HUGO: Fix 2 uninitialized variablesArnaud Boutonné
svn-id: r55788
2011-02-04HUGO: Increase the height of window viewArnaud Boutonné
This fixes a bug related to hotspots in H3 Win reported by D. Gray (in witch hut) svn-id: r55775
2011-02-04HUGO: Fix menu icon order (bug reported by D. Gray)Arnaud Boutonné
svn-id: r55774
2011-02-03HUGO: Suppress static variables (except one)Arnaud Boutonné
This also fixes the multiple-RTL related music bug reported by D. Gray svn-id: r55758
2011-02-02HUGO: 'Constify' engine as much as possibleArnaud Boutonné
svn-id: r55741
2011-02-01HUGO: in the menu, show modified button before closing the menu, with a ↵Arnaud Boutonné
short delay. Thanks _sev for the help! svn-id: r55710
2011-02-01HUGO: Use a separate thread for honker player and fix ticks per secondsArnaud Boutonné
This fixes the speaker music stopped by message boxes, and the speaker music itself. svn-id: r55700
2011-01-31Hugo: Some cleanupArnaud Boutonné
svn-id: r55690
2011-01-30HUGO: Fix warning reported by GCCArnaud Boutonné
svn-id: r55670
2011-01-30HUGO: Arnaud Boutonné
- Replace several char* by Common::String - Fix a bug in showDosInventory() svn-id: r55669
2011-01-30HUGO: Fix a crash in maze and a bug in lineHandler()Arnaud Boutonné
svn-id: r55651
2011-01-29HUGO: Cleanup drawRectangle() and keyHandler()Arnaud Boutonné
svn-id: r55642
2011-01-29HUGO: Display all (clipped) object zones in God ModeArnaud Boutonné
svn-id: r55614
2011-01-28HUGO: Add a function to display exit hotspots in God ModeArnaud Boutonné
svn-id: r55599
2011-01-27HUGO: Fixed crash when an incorrect hugo.dat file is foundFilippos Karapetis
svn-id: r55572
2011-01-27HUGO: Handle mouse 'UP' events instead of 'DOWN'. Arnaud Boutonné
This fixes the multiple clicks on object + message reported by D.Gray svn-id: r55569
2011-01-26HUGO: As requested by D. Gray, use 'exit' (DOS) command in Win versionsArnaud Boutonné
svn-id: r55557