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path: root/engines/igor/igor.h
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2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
svn-id: r39003
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-11-03Patch #2122869: ALL: Common load dialogMax Horn
svn-id: r34883
2007-11-30sync'ing with local tree for nowGregory Montoir
- some minor changes to detection code - added missing spanish strings to IGOR.TBL - fixed '@' charset index svn-id: r29672
2007-11-25- enabled speech soundsGregory Montoir
- added end of demo check for demo 1.10 - simplified parts loop - populated strings table in IGOR.TBL - updated and packed charset data svn-id: r29641
2007-11-21sync with latest IGOR.TBLGregory Montoir
svn-id: r29598
2007-11-18- added CTMF music supportGregory Montoir
- fixed dialogue in PART12 svn-id: r29552
2007-11-04added saveload code, fixed calls to debugCGregory Montoir
svn-id: r29401
2007-11-01added bootparam handling, minor cleanupGregory Montoir
svn-id: r29364
2007-10-31- minor changes to detection codeGregory Montoir
- reverted gameState.counter type to int16 - cleanup/removed deadcode svn-id: r29344
2007-10-30- added detection of second demo versionGregory Montoir
- moved the resource entries tables to an external file (IGOR.TBL) - added tool to build IGOR.TBL svn-id: r29332
2007-10-30Fix compile warning.Travis Howell
svn-id: r29321
2007-10-29added 'igor' engine for the game 'Igor: Objective Uikokahonia'Gregory Montoir
svn-id: r29318