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path: root/engines/illusions/duckman/duckman_specialcode.cpp
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2018-07-20ILLUSIONS: Remove old TODOsjohndoe123
(cherry picked from commit bb95440)
2018-07-20ILLUSIONS: Fix formattingEric Fry
Remove debug code from bbdou menu item select callback
2018-07-20ILLUSIONS: Formatting, remove trailing whitespace.Eric Fry
2018-07-20ILLUSIONS: Replace spaces with tabsEric Fry
Replace while(1) with do..while loop Removed dead code Renamed FP16 to FixedPoint16 to improve readability
2018-07-20ILLUSIONS: Implement convertPanXCoord() to support audio panning.Eric Fry
Wire up startScriptThread2() calls. Add namedpoint logic.
2018-07-20ILLUSIONS: DUCKMAN: Move game credits into own file and classjohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 and 160021johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcode 16001Ajohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input and ↵johndoe123
reduce debug output
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcode 160012 and related codejohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcodes 16001D, 16001E, 16001F and ↵johndoe123
related code
2018-07-20ILLUSIONS: Move screen shaker effects into separate filejohndoe123
2018-07-20ILLUSIONS: Use ARRAYSIZE instead of hardcoded values in screen effect constantsjohndoe123
2018-07-20ILLUSIONS: Move script opcode files to game specific directoriesjohndoe123
2018-07-20ILLUSIONS: Move Duckman inventory code to own class and filejohndoe123
2018-07-20ILLUSIONS: Move Duckman property timer code to own class and filejohndoe123
2018-07-20ILLUSIONS: Move Duckman special code to own class and filejohndoe123