Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-20 | ILLUSIONS: Clean up/fix some TODOs | johndoe123 | |
(cherry picked from commit 66094e4) | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Implement MIDI music fading | johndoe123 | |
(cherry picked from commit 056b303) | |||
2018-07-20 | ILLUSIONS: Minor cleanup | johndoe123 | |
(cherry picked from commit 9abaa9e) | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Implement video player | johndoe123 | |
(cherry picked from commit 62577c8) | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Clear fader when loading/unpausing backgrounds | Eric Fry | |
(cherry picked from commit 3367aafae37d6c28c1ab1e8323613a56a44e3a5c) ILLUSIONS: Delete dictionary list before it gets removed (cherry picked from commit d9d0c11) ILLUSIONS: Implement PathFinder::postProcess (cherry picked from commit ee98dfc) | |||
2018-07-20 | ILLUSIONS: always use braces for loops | Eric Fry | |
2018-07-20 | ILLUSIONS: Formatting, remove trailing whitespace. | Eric Fry | |
2018-07-20 | ILLUSIONS: Pause voice when entering in-game menu | Eric Fry | |
Wire up load fail dialog when trying to restart from unsaved new game. | |||
2018-07-20 | ILLUSIONS: Wire up restart savegame menu item. | Eric Fry | |
2018-07-20 | ILLUSIONS: Pause actors when entering menu | Eric Fry | |
2018-07-20 | ILLUSIONS: Implement convertPanXCoord() to support audio panning. | Eric Fry | |
Wire up startScriptThread2() calls. Add namedpoint logic. | |||
2018-07-20 | ILLUSIONS: Print walk rectangle point on background to aid in debugging | Eric Fry | |
Comment and rename some code in pathfinder to aid in understanding | |||
2018-07-20 | ILLUSIONS: Connect up midi fade to MidiPlayer object | Eric Fry | |
2018-07-20 | ILLUSIONS: Change video skip key from escape to space | Eric Fry | |
Add debug logging on unknown background info field Removed unused debug variables | |||
2018-07-20 | ILLUSIONS: Add midi music player | Eric Fry | |
2018-07-20 | ILLUSIONS: Play video files | Eric Fry | |
2018-07-20 | Disable debug scene override | Eric Fry | |
2018-07-20 | ILLUSIONS: DUCKMAN: Move game credits into own file and class | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement load game from the game's menu system | johndoe123 | |
- Fix pause/unpause opcodes - Reduce debug output | |||
2018-07-20 | ILLUSIONS: Implement save/load functionality | johndoe123 | |
- Only works in Duckman at the moment - Only via the ScummVM main menu for now, save/load via the game's menu to be implemented | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 and 160021 | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcode 16001A | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input and ↵ | johndoe123 | |
reduce debug output | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcode 160012 and related code | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Remove if'd out opcode code (used by me as scratch pad); ↵ | johndoe123 | |
now all opcodes should be callable, though not all are completely implemented yet | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 100 and 101 | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 85 and 86, actual save/load not ↵ | johndoe123 | |
implemented yet | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 83 | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 73 | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 21 | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcode 8 | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Start implementing the menu system | johndoe123 | |
Still work-in-progress, missing functionality and buggy Maybe needs some work for BBDOU where this isn't implemented yet. | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Implement opcodes 70/71 for pausing/unpausing during the ↵ | johndoe123 | |
menu Also change some input functions to return uint istead of byte to allow bigger bitmasks. | |||
2018-07-20 | ILLUSIONS: Rename tag -> sceneId | johndoe123 | |
2018-07-20 | ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource ↵ | johndoe123 | |
reader/system | |||
2018-07-20 | ILLUSIONS: Refactor the input system | johndoe123 | |
2018-07-20 | ILLUSIONS: Move script opcode files to game specific directories | johndoe123 | |