Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-03 | ENGINES: Change targets to have an 'engine ID' | Bastien Bouclet | |
The engine ID identifies which engine should be used to launch the target. Also remove the 'single ID' system. Different games from engines that used that system now have different game IDs. Also-By: Matthew Hoops <clone2727@gmail.com> | |||
2018-07-21 | ILLUSIONS: Fix warnings | Eugene Sandulenko | |
2018-07-20 | ILLUSIONS: BBDOU: Add menu system class, adjust existing code (actual menus ↵ | johndoe123 | |
not done yet) (cherry picked from commit 03b0ca1) | |||
2018-07-20 | ILLUSIONS: always use braces for loops | Eric Fry | |
2018-07-20 | ILLUSIONS: Fix formatting | Eric Fry | |
Remove debug code from bbdou menu item select callback | |||
2018-07-20 | ILLUSIONS: Formatting, remove trailing whitespace. | Eric Fry | |
2018-07-20 | ILLUSIONS: Formatting | Eric Fry | |
2018-07-20 | ILLUSIONS: Replace spaces with tabs | Eric Fry | |
Replace while(1) with do..while loop Removed dead code Renamed FP16 to FixedPoint16 to improve readability | |||
2018-07-20 | ILLUSIONS: Pause actors when entering menu | Eric Fry | |
2018-07-20 | ILLUSIONS: Move sliders in option menu | Eric Fry | |
2018-07-20 | ILLUSIONS: Wire up sfx to menus | Eric Fry | |
2018-07-20 | ILLUSIONS: Replace 0x40004 with CURSOR_OBJECT_ID constant | Eric Fry | |
Fix pan bug in starship enterprise scene Add sequence opcode name to debug log Hack to fix endless loop bug outside the starship enterprise | |||
2018-07-20 | ILLUSIONS: Fix clang warnings. Work on menu keyboard control | Eric Fry | |
Fix some warnings while compiling with clang. Add up/down key support in game menus. | |||
2018-07-20 | ILLUSIONS: Name menu border color variables to add readability | Eric Fry | |
Fix menu hover color layer position. | |||
2018-07-20 | ILLUSIONS: Work on menu border decoration | Eric Fry | |
2018-07-20 | ILLUSIONS: Replace text flag magic numbers with defines | Eric Fry | |
2018-07-20 | ILLUSIONS: Improve naming of variables and methods in menu system. | Eric Fry | |
Start work on keyboard menu support and menu background fill. | |||
2018-07-20 | Save description with savegame | Eric Fry | |
2018-07-20 | Fixed save continue dialog menu | Eric Fry | |
2018-07-20 | Work on save support | Eric Fry | |
2018-07-20 | Getting it to compile after merging master | Eric Fry | |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement load game from the game's menu system | johndoe123 | |
- Fix pause/unpause opcodes - Reduce debug output | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcode 160012 and related code | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Start implementing the menu system | johndoe123 | |
Still work-in-progress, missing functionality and buggy Maybe needs some work for BBDOU where this isn't implemented yet. |