Age | Commit message (Collapse) | Author |
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- Fix pause/unpause opcodes
- Reduce debug output
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- Only works in Duckman at the moment
- Only via the ScummVM main menu for now, save/load via the game's menu to be implemented
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reduce debug output
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related code
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now all opcodes should be callable, though not all are completely implemented yet
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implemented yet
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Still work-in-progress, missing functionality and buggy
Maybe needs some work for BBDOU where this isn't implemented yet.
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menu
Also change some input functions to return uint istead of byte to allow bigger bitmasks.
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reader/system
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includes of it
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- Fix priority bugs in Duckman
- Add more script and sequence opcodes
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- Add remaining screen shake effects
- Implement Chinese dialog puzzle in Duckman
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- Implement palette fader
- Add more inventory functions
- Add more script opcodes
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