Age | Commit message (Collapse) | Author |
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* Remove _isAttached member var and isAttached method
* Engines now always call the onFrame method; whether it does
something is decided by the debugger class resp. its subclasses
* Make detach() protected instead of private, so that subclasses
can invoke it
* Remove _detach_now member var (call detach() instead).
* Rename _frame_countdown to _frameCountdown and properly
document it.
* Add more doxygen comments
* Cleanup
svn-id: r50963
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of an array.
svn-id: r41745
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object:
-> setScreenPalette
-> fadePalette
-> getFadeParams
-> fadePalStep
- Fixed initialization of 256 color palettes
svn-id: r41743
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_flagsTable instead.
svn-id: r41351
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svn-id: r41124
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- Allow the "flags" command in all Kyra games to be working properly with 320x200 GUI.
svn-id: r41113
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svn-id: r40491
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svn-id: r35648
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svn-id: r32230
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- kyra.* -> kyra_v1.*
- scene.cpp -> scene_v1.cpp
svn-id: r32044
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- Renamed classes *_v1 -> *_LoK
- Renamed files *_v1.* -> *_lok.*
- Renamed WSAMovieV1 -> WSAMovie_v1
- Renamed WSAMovieV2 -> WSAMovie_v2
svn-id: r32042
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svn-id: r31907
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- Debugger related cleanup
svn-id: r31868
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possible, compiling currently broken)
svn-id: r31817
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svn-id: r31724
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command"
- Added some more commands to new kyra3 debugger
- Cleaned up some debugger code
svn-id: r31723
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- removed unneeded map code in KyraEngine_v3
svn-id: r31488
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svn-id: r31290
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svn-id: r31272
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svn-id: r31267
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svn-id: r31266
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svn-id: r31265
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- fixed timer data loading
svn-id: r31215
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- implement opcode 151: meanWhileScene()
- fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more
svn-id: r31152
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- fixed bug in updateCharFacing
- added 'give' command to HoF debugger, which allows setting the hand item to a specified item
svn-id: r31087
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svn-id: r30664
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svn-id: r30238
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- added a few new kyra2 specific debugger commands
svn-id: r29094
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svn-id: r29092
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compile time enabling)
svn-id: r29078
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svn-id: r29077
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been updated.
svn-id: r28966
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- Added timer class for timer handling
- Little bit more resturcturing
- A little bit (almost nothing but a start!) Kyrandia 2 support
svn-id: r28297
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svn-id: r28296
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26511
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* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker
restrictions)
* Change the base Debugger class to *not* be a template class anymore;
instead, a thin (template based) wrapper class is used to hook up
debugger commands
* Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single
version of each in GUI::Debugger
* New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries
the console to determine when to wrap
* Debugger::preEnter and postEnter aren't pure virtual anymore
svn-id: r23890
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possible frame losses, and removed a (now) redundant call to showOverlay() in the
debugger.
svn-id: r21125
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their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.
svn-id: r20695
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levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
svn-id: r20678
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svn-id: r20582
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