Age | Commit message (Collapse) | Author |
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The engine will try to import original save game files once per target (especially the "Quick Start Party").
Afterwards the user can manually import save files with the debug console.
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(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
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- add basic debugger support
- fix several minor bugs
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file".
Now we can show such errors in the debugger, since we initialize and the
screen resolution and the debugger before initializing the resource manager.
This allows our error function to open up the debugger and show the error at
least.
A better feedback to the user might be desirable, but it is not really
feasible with our current possibilites for error reporting.
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svn-id: r54815
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svn-id: r54032
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_flagsTable instead.
svn-id: r41351
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svn-id: r41124
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- Allow the "flags" command in all Kyra games to be working properly with 320x200 GUI.
svn-id: r41113
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svn-id: r40491
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- kyra.* -> kyra_v1.*
- scene.cpp -> scene_v1.cpp
svn-id: r32044
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- Renamed classes *_v1 -> *_LoK
- Renamed files *_v1.* -> *_lok.*
- Renamed WSAMovieV1 -> WSAMovie_v1
- Renamed WSAMovieV2 -> WSAMovie_v2
svn-id: r32042
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- Debugger related cleanup
svn-id: r31868
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possible, compiling currently broken)
svn-id: r31817
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command"
- Added some more commands to new kyra3 debugger
- Cleaned up some debugger code
svn-id: r31723
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svn-id: r31290
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svn-id: r31272
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svn-id: r31267
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svn-id: r31265
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- implement opcode 151: meanWhileScene()
- fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more
svn-id: r31152
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- fixed bug in updateCharFacing
- added 'give' command to HoF debugger, which allows setting the hand item to a specified item
svn-id: r31087
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- added a few new kyra2 specific debugger commands
svn-id: r29094
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svn-id: r29092
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compile time enabling)
svn-id: r29078
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svn-id: r29077
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svn-id: r28296
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26511
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* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker
restrictions)
* Change the base Debugger class to *not* be a template class anymore;
instead, a thin (template based) wrapper class is used to hook up
debugger commands
* Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single
version of each in GUI::Debugger
* New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries
the console to determine when to wrap
* Debugger::preEnter and postEnter aren't pure virtual anymore
svn-id: r23890
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their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.
svn-id: r20695
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levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
svn-id: r20678
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svn-id: r20582
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