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path: root/engines/kyra/detection.cpp
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2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2010-11-07ENGINES: Unify code layout of all ADParams instancesMax Horn
svn-id: r54105
2010-08-24KYRA: Add support for playing KYRA3 from CD.Johannes Schickel
svn-id: r52336
2010-08-05KYRA: Add support for subtitle options changes via GMM.Johannes Schickel
svn-id: r51757
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-15Split out detection code in Kyra engine.Eugene Sandulenko
svn-id: r49695
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653
2010-03-29COMMON: Cleanup ConfigManager codeMax Horn
* get rid of ConfigManager::_emptyString * get rid of ConfigManager::Domain::get (use getVal instead) * remove some dead code svn-id: r48417
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2009-10-26- Fix some missing initialization warnings from cppcheckJohannes Schickel
- Fix two invalid memory accesses reported by cppcheck svn-id: r45414
2009-09-13Preliminary support for German Kyrandia 1 Amiga.Johannes Schickel
svn-id: r44071
2009-09-13Modify Kyrandia 1 Amiga detection entry to allow the detector to ↵Johannes Schickel
differentiate between different languages. svn-id: r44069
2009-08-25Implement support for the Kyrandia 1 CD demo.Johannes Schickel
svn-id: r43737
2009-07-07Change "FM-Towns" to "FM-TOWNS" for consistency.Johannes Schickel
svn-id: r42232
2009-07-04Kyra1 PC-98 never offered English as language settings, thus remove it. (The ↵Johannes Schickel
CD version *does* supply English files, but those will work as FM-Towns version, so this causes no drawback for the user and is faithful to the original) svn-id: r42106
2009-06-06- Flag Kyra3 detection entries with GUIO_NOMIDIJohannes Schickel
- Get rid of using directive svn-id: r41295
2009-06-06Flag all games without full voice over with GUIO_NOSPEECH.Johannes Schickel
svn-id: r41291
2009-06-06Added GUI options for newly added gamesEugene Sandulenko
svn-id: r41285
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-05-30LOL: - added non-installed English floppy version to detectionFlorian Kagerer
svn-id: r41028
2009-05-30LOL: - added English floppy version to detectionFlorian Kagerer
- implemented opcode required for Yvel woods svn-id: r41027
2009-05-29Fix compilationWillem Jan Palenstijn
svn-id: r41007
2009-05-29Some slight documentation.Johannes Schickel
svn-id: r41006
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-29Add Lands of Lore copyright string to KyraMetaEngine::getOriginalCopyright.Johannes Schickel
svn-id: r40990
2009-05-18Preliminary support for LoL intro demo.Johannes Schickel
svn-id: r40705
2009-05-18Add some code differences for LoL intro demo.Johannes Schickel
svn-id: r40696
2009-05-17Don't protect save slot 0 for LoL.Johannes Schickel
svn-id: r40665
2009-05-12Clarification of a comment.Johannes Schickel
svn-id: r40507
2009-04-28Some code for the intro only LoL demo. It is disabled currently though.Johannes Schickel
svn-id: r40187
2009-04-28Set ADGF_DEMO flag for kyra2 seq player based LoL demo.Johannes Schickel
svn-id: r40186
2009-04-25LOL: - Started implementing the fighting system. The damage inflicted is ↵Florian Kagerer
wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm. - added support for monsters with distance attacks (like those orcs in front of roland's house) - lots of small bug fixes - Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong. svn-id: r40144
2009-04-21Remove ADGF_CD flag from Towns detection entries.Johannes Schickel
svn-id: r40041
2009-04-21Mark PC98 CD version as CD version (like it is already done with FM-Towns).Johannes Schickel
svn-id: r40040
2009-04-15Added md5sums of Kyra1 Mac CD as supplied with fr #2766454 "KYRA1: Add ↵Johannes Schickel
support for Macintosh CD" (experimental change, not for 0.13.1 yet) svn-id: r39955
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-03-04Ease conditional LoL compiling with build systems not based on the default one.Johannes Schickel
svn-id: r39125
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ↵Johannes Schickel
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-11-18Don't rename slots anymore when deleting them via the GMM.Johannes Schickel
svn-id: r35110
2008-11-09Disallow overwriting of slot 0, quicksave and autosave slots.Johannes Schickel
svn-id: r34973
2008-11-09- The GMM save dialog is now working for all engines which support the ↵Filippos Karapetis
appropriate features - Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots - Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started) svn-id: r34963
2008-11-09- Implemented Engine::saveGameState for KYRAJohannes Schickel
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
svn-id: r34905
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵Max Horn
EngineFeature comments svn-id: r34896
2008-11-03Preliminary support for loading via GMM for KYRA engine.Johannes Schickel
svn-id: r34885
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵Filippos Karapetis
as discussed in patch #2122869 svn-id: r34854