Age | Commit message (Collapse) | Author |
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(also fix some sound related bugs)
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(recalculate armor class after party transfer from EOB I to EOB II)
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The save file list needs a refresh after transfering a party from EOB I to EOB II. This did not always happen.
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First efforts to get this running. The intro is shown with severe palette glitches. The Main Menu does not show, thanks to the lack of font drawing.
- implement endian aware stream wrapper for amiga files
- implement sound file handling
- implement some Amiga palette handling
- etc
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- allow returning to the main menu from the character generation via Esc only when no party characters exist
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Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
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