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2019-03-06KYRA: (EOB1/Amiga) - Amiga specific stone skin spell variantathrxx
2019-03-06KYRA: (EOB1/Amiga) - fix monster walk orientationathrxx
2019-03-06KYRA: (EOB1/Amiga) - fix environmental sfxathrxx
2019-03-06KYRA: (EOB1/Amiga) - fix main menu load dialogathrxx
2019-03-06KYRA: (EOB1/Amiga) - fix detect magic spellathrxx
2019-03-06KYRA: (EOB1/Amiga) - fix environmental sound glitchathrxx
2019-03-06KYRA: (EOB1/Amiga) - fix level graphicsathrxx
2019-03-06KYRA: (EOB1/Amiga) - fix level loadingathrxx
Now it is at least possible to enter the game after creating a party. Graphics are still messed up.
2019-03-06KYRA: (EOB1/Amiga) - fix chargen and gui colorsathrxx
2019-03-06KYRA: (EOB1/Amiga) - fix start upathrxx
First efforts to get this running. The intro is shown with severe palette glitches. The Main Menu does not show, thanks to the lack of font drawing. - implement endian aware stream wrapper for amiga files - implement sound file handling - implement some Amiga palette handling - etc
2019-03-06KYRA: (EOB1/Amiga) - add sound driverathrxx
2019-03-06KYRA: (EOB1/Amiga) - add static resourcesathrxx
2019-03-06KYRA: (EOB) - rename varathrxx
2019-03-06KYRA: (EOB) - slight improvement to character generationathrxx
- allow returning to the main menu from the character generation via Esc only when no party characters exist
2019-03-06KYRA: cleanup dirathrxx
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.