Age | Commit message (Expand) | Author |
2007-01-26 | Some adjustments to the menu code to better suit longer strings in some langu... | Oystein Eftevaag |
2006-09-17 | - removes the kyra specific language flag system, and uses the language enum ... | Johannes Schickel |
2006-08-26 | Adds some framework for the Kyra2 intro, expands it a little bit and adds som... | Oystein Eftevaag |
2006-07-14 | More whitespace changes. | Torbjörn Andersson |
2006-06-18 | Makes sure updateScreen() is called once in a while in the menu polling loop,... | Oystein Eftevaag |
2006-06-02 | Fix for bug # 1497961 ("KYRA1: in-game "Music" option not working"). | Johannes Schickel |
2006-06-01 | Call setWalkspeed() after reading config settings, and after loading savegames, | Torbjörn Andersson |
2006-05-28 | Another couple of fixes for the spanish floppy version (menu strings specific... | Oystein Eftevaag |
2006-05-28 | The Kyra settings are now stored in the config file instead of the savegames. | Torbjörn Andersson |
2006-05-28 | Added speechEnabled() and textEnabled() to simplify the text/speech config ch... | Oystein Eftevaag |
2006-05-28 | Added checks for sound/text config in Brandons responses to using the amulet | Oystein Eftevaag |
2006-05-28 | Fixes bug [ 1480746 ] KYRA1: menu triggers assertion, and sets the text/speec... | Oystein Eftevaag |
2006-05-21 | - reworks quit handling (no _system->quit() anymore) | Johannes Schickel |
2006-05-08 | Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I | Torbjörn Andersson |
2006-04-25 | Fixes some coordinate initialization in the menus, and makes sure the initial... | Oystein Eftevaag |
2006-04-25 | Adds some code to dynamically resize and readjust the menus if the text strin... | Oystein Eftevaag |
2006-04-23 | Uses kyra.dat for GUI strings instead of hardcoding them, which means localiz... | Oystein Eftevaag |
2006-04-04 | Removed extra exclamation marks in warning() calls as well. | Eugene Sandulenko |
2006-03-20 | Initialise _haveScrollButtons, since Valgrind complained about it. | Torbjörn Andersson |
2006-03-19 | Makes sure Brandon actually dies when he turns to stone in the kyragem room | Oystein Eftevaag |
2006-03-19 | Adds button press animations to the menu, and resets the cursor when the Dial... | Oystein Eftevaag |
2006-03-18 | Fixes the color of the quitting dialog text after drinking a potion | Oystein Eftevaag |
2006-03-15 | Added mouse wheel scrolling to save/restore dialogs. | Torbjörn Andersson |
2006-03-08 | Implemented the last menu (the settings screen). Walking speed, text speed, | Oystein Eftevaag |
2006-03-07 | Added the proper death dialog, changed the sequence skipping code a bit to avoid | Oystein Eftevaag |
2006-02-14 | Made the kyra debug extensions more generic, i.e. scumm engine could replace | Johannes Schickel |
2006-02-14 | Reworked kyra debug output system. Now he have special kyra intern debug leve... | Johannes Schickel |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |