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path: root/engines/kyra/gui_hof.cpp
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2009-07-29Fix saving of item in hand in HoF and MR.Johannes Schickel
svn-id: r42892
2009-06-29Removed obsolete TODOs in HoF code.Johannes Schickel
svn-id: r41958
2009-06-29Cleanup GUI_HoF::setupPalette.Johannes Schickel
svn-id: r41950
2009-06-25Change Screen_v2::generateOverlay to take a const Palette reference instead ↵Johannes Schickel
of a pointer. svn-id: r41881
2009-06-25Use Screen::loadPalette instead of Resource::loadFileToBuf.Johannes Schickel
svn-id: r41877
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Add wrapper functionality for copying full palettes.Johannes Schickel
svn-id: r41742
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-21Cleanup.Johannes Schickel
svn-id: r41733
2009-06-21Fix slider buttons in LoL (and some minor cleanup).Johannes Schickel
svn-id: r41732
2009-06-21Enable proper umlaut handling in kyra 1-3.Johannes Schickel
svn-id: r41721
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-11-09Error out on savegame load failure (again).Johannes Schickel
svn-id: r34953
2008-11-09- Implemented Engine::saveGameState for KYRAJohannes Schickel
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-14Fixed thumbnail creation / loading in kyra.Johannes Schickel
svn-id: r34527
2008-09-01Merging more of the GSoC 2008 RTL branch: KYRAMax Horn
svn-id: r34246
2008-08-20Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". ↵Johannes Schickel
(Without Max' compressed backward seeking support for now) svn-id: r34053
2008-07-14Merged revisions ↵Christopher Page
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051
2008-07-08Updated KYRA to work with the new GMM implementationChristopher Page
svn-id: r32959
2008-07-08KYRA works with the new GMM implementationChristopher Page
svn-id: r32957
2008-06-25Kyra and Lure are now using the new _quit flagChristopher Page
svn-id: r32772
2008-06-22Cleanup.Johannes Schickel
svn-id: r32751
2008-06-22this should fix bug #1997149: KYRA2: no text in spellbookFlorian Kagerer
svn-id: r32750
2008-05-24cleanupFlorian Kagerer
svn-id: r32253
2008-05-24more fixes for spellbook/letter text in Hof (French and German floppy)Florian Kagerer
svn-id: r32252
2008-05-24fix for missing spellbook and letter text in the floppy versionsFlorian Kagerer
svn-id: r32242
2008-05-12Don't restart music while changing music volume in Hof and MR.Johannes Schickel
svn-id: r32069
2008-05-12- Moved some opcodes to KyraEngine_v1Johannes Schickel
- Little variable renaming svn-id: r32053
2008-05-11- Renamed KyraEngine to KyraEngine_v1Johannes Schickel
- kyra.* -> kyra_v1.* - scene.cpp -> scene_v1.cpp svn-id: r32044
2008-05-11Consisteny fixes:Johannes Schickel
- Renamed classes *_v1 -> *_LoK - Renamed files *_v1.* -> *_lok.* - Renamed WSAMovieV1 -> WSAMovie_v1 - Renamed WSAMovieV2 -> WSAMovie_v2 svn-id: r32042
2008-05-11Use less CPU when reading the spell book.Torbjörn Andersson
svn-id: r32009
2008-05-10Implemented pausing of timers, this should fix some minor glitches.Johannes Schickel
svn-id: r31985
2008-05-07Changed kyra to use delete[] instead of delete [].Johannes Schickel
svn-id: r31925
2008-05-05- Implemented Kyra3 audio options menu, Helium mode still missing.Johannes Schickel
- Fixed unitialized variable svn-id: r31881
2008-05-05Got rid of some code duplication.Johannes Schickel
svn-id: r31880
2008-05-05Implemented support for Kyra3 game options menu (including studio audience ↵Johannes Schickel
and skip flag options). svn-id: r31879
2008-05-05- Added support for Kyra3 GUI (audio and game options not working yet)Johannes Schickel
- Added support for loading directly from command line for Kyra3 svn-id: r31876
2008-05-04Initial common base between kyra2 and kyra3 GUI code.Johannes Schickel
svn-id: r31867
2008-05-04Renamed kyra2 and kyra3 gui files.Johannes Schickel
svn-id: r31866