Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | KYRA: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-12-26 | KYRA: (EOB) - some refactoring | athrxx | |
2011-12-26 | KYRA: (EOB) - more work on ingame menus | athrxx | |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | KYRA: Clean up of header includes. | Johannes Schickel | |
2011-04-07 | KYRA: Cleanup static variable usage in LoK. | Johannes Schickel | |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-06-15 | LOL: - started on the ingame menu code (death menu, load menu and main menu) | Florian Kagerer | |
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557 | |||
2009-05-10 | LOL: - implemented rest party button | Florian Kagerer | |
- made button processing code more accurate svn-id: r40442 | |||
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵ | Florian Kagerer | |
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190 | |||
2008-12-16 | Switched kyra1 to use the same input functionality as kyra2 and kyra3. | Johannes Schickel | |
svn-id: r35393 | |||
2008-08-20 | Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". ↵ | Johannes Schickel | |
(Without Max' compressed backward seeking support for now) svn-id: r34053 | |||
2008-08-02 | Proper fix for bug #2035459 "KYRA1: long savegame names cause garbage". | Johannes Schickel | |
svn-id: r33519 | |||
2008-08-02 | Fix for bug #2035459 "KYRA1: long savegame names cause garbage". | Johannes Schickel | |
svn-id: r33518 | |||
2008-06-24 | Added const to some static data. | Johannes Schickel | |
svn-id: r32763 | |||
2008-05-12 | Added do { ... } while (0) to the GUI_V* macros, so that they will work as | Torbjörn Andersson | |
expected if, for instance, someone writes "if (...) GUI_V1_MENU_ITEM( ... );" I don't expect anyone will want to write statements like that, but just to avoid nasty surprises... svn-id: r32049 | |||
2008-05-12 | Renamed preprocessor constants to match file names. | Torbjörn Andersson | |
svn-id: r32047 | |||
2008-05-11 | Consisteny fixes: | Johannes Schickel | |
- Renamed classes *_v1 -> *_LoK - Renamed files *_v1.* -> *_lok.* - Renamed WSAMovieV1 -> WSAMovie_v1 - Renamed WSAMovieV2 -> WSAMovie_v2 svn-id: r32042 |