Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-10 | LOL: - some opcodes and interface code so that you can at least get out of ↵ | Florian Kagerer | |
the shops and Geron's room svn-id: r39284 | |||
2009-03-09 | LOL: - fixed inventory bug | Florian Kagerer | |
- fixed monster speed svn-id: r39275 | |||
2009-03-08 | LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to ↵ | Florian Kagerer | |
non-existent sub scripts) svn-id: r39209 | |||
2009-03-04 | Ease conditional LoL compiling with build systems not based on the default one. | Johannes Schickel | |
svn-id: r39125 | |||
2009-03-03 | LOL: implemented some walking code for the monsters | Florian Kagerer | |
svn-id: r39097 | |||
2009-03-01 | LOL: implement some opcodes for dialogue sequences | Florian Kagerer | |
svn-id: r39051 | |||
2009-03-01 | LOL: implemented some monster related code (monsters now get placed in the ↵ | Florian Kagerer | |
maze, but they still don't do anything) svn-id: r39039 | |||
2009-02-23 | LOL: - some more work on the interface (you can now click on the banners and ↵ | Florian Kagerer | |
windows) and some bug fixes svn-id: r38818 | |||
2009-02-21 | LOL: implemented timers (only text fading for now) | Florian Kagerer | |
svn-id: r38766 | |||
2009-02-21 | LOL: some work on inventory/item handling | Florian Kagerer | |
svn-id: r38711 | |||
2009-02-16 | LOL: - more work on the user interface | Florian Kagerer | |
- fixed non interactive demo svn-id: r38374 | |||
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵ | Florian Kagerer | |
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190 | |||
2009-02-14 | LOL: fixed a bug in moveParty() and implemented some more gui code | Florian Kagerer | |
svn-id: r36328 | |||
2009-02-14 | LOL: fixed bug in text displayer and some cleanup | Florian Kagerer | |
svn-id: r36327 | |||
2009-02-14 | LOL: | Florian Kagerer | |
- implemented some input code - you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing - processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here. svn-id: r36320 | |||
2009-02-02 | KYRA: cleanup | Florian Kagerer | |
svn-id: r36207 | |||
2009-02-01 | svn-id: r36178 | Florian Kagerer | |
2009-01-18 | LOL: basic music support and some cleanup | Florian Kagerer | |
svn-id: r35917 | |||
2009-01-18 | LOL: fix some valgrind warnings | Florian Kagerer | |
svn-id: r35910 | |||
2009-01-18 | LOL: Some drawing code and some opcodes so that the first scene will show ↵ | Florian Kagerer | |
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903 |