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path: root/engines/kyra/gui_lol.cpp
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2012-01-07KYRA: Fix LoL/EoB savegame typing issue with keymapperTarek Soliman
If you bind letters (e.g. WSAD) using the keymapper and then try to save using the in-engine dialog, the letters would get captured and make it impossible to name a save using those letters. Thanks LordHoto
2011-12-31KYRA: Slight formatting fixes.Johannes Schickel
2011-12-26KYRA: (EOB) - Start implementing EOB1 party transfer (not working yet)athrxx
(ScummVM specific solution which allows the selection of save files of all configured EOB1 targets)
2011-12-26KYRA: (EOB) - extend save/load dialogue to support 990 slotsathrxx
2011-12-26KYRA: (EOB) - some refactoringathrxx
2011-12-26KYRA: (EOB) - more work on ingame menusathrxx
2011-12-26KYRA: (EOB) - initial code base commitathrxx
2011-11-16KYRA: Make message about missing save file a warning and no error.Johannes Schickel
2011-11-14KYRA: Cleanup _saveSlots array sorting.Johannes Schickel
2011-11-14KYRA: Whitespace fixes.Johannes Schickel
2011-11-14KYRA: Fix bug #3437647 "LOL: Unexpected missing save file".Johannes Schickel
Formerly the code was confused about what _saveSlots is doing, i.e. creating a continous list of existing save slot ids.
2011-11-04KYRA: Use "0xFF" instead of "0xFFFF" as memset's second parameter.Johannes Schickel
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-07-24LOL: add support for Russian floppy versionathrxx
2011-07-04KYRA: cleanup last commitathrxx
2011-07-04KYRA: fix ingame menu save slotsathrxx
- long GMM save descriptions will be trimmed to fit the ingame menu save slots - prevent writing beyond the right margin in Kyra 1 save slots
2011-06-09KYRA: Add a default case to a switch statement.Johannes Schickel
This includes a TODO, about what to do if we ever hit this case.
2011-06-09KYRA: Get rid of most snprintf usages.Johannes Schickel
Thanks to digitall for his initial patch, which I only altered slightly.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28KYRA: Fix compilation when LoL is disabled.Johannes Schickel
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2010-10-28KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.Johannes Schickel
This is to avoid name similarity between KyraEngine::saveGameState(Intern) and Engine::saveGameState. svn-id: r53912
2010-07-16In the help of making the new C++ standard a better one, we will now no ↵Johannes Schickel
longer rely on using parent class names in friend classes of a subclass. svn-id: r50952
2010-05-17Some more enforcement of our formatting conventions in KYRA too.Johannes Schickel
svn-id: r49069
2010-05-05Replace KYRA's strncpy and strncat usages by strlcpy/strlcat.Johannes Schickel
svn-id: r48954
2010-02-17Use Common::KeyCode instead of int as key type for KeyMap.Johannes Schickel
svn-id: r48078
2010-02-07LOL: fixed handling of invalid monster attack sfx in the Urbish mines ↵Florian Kagerer
(should fix bug no #2945950) svn-id: r47967
2010-01-29Fix yet another use of possibly undefined behavior reported by syke.Johannes Schickel
svn-id: r47689
2010-01-29Fix use of undefined behavior. (Thanks to syke for reporting)Johannes Schickel
svn-id: r47685
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-24Fixed warning.Torbjörn Andersson
svn-id: r47504
2010-01-24LOL: save/load menu speed upFlorian Kagerer
svn-id: r47501
2010-01-22Silenced some more cppcheck warnings. Some of these may seem silly, but the wayTorbjörn Andersson
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443
2009-12-26LOL: - added workaround for portrait speech animations which would sometimes ↵Florian Kagerer
"freeze" - renamed some stuff svn-id: r46601
2009-10-23LOL: fixed minor regressionFlorian Kagerer
svn-id: r45349
2009-10-11Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 ↵Johannes Schickel
games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus. svn-id: r44916
2009-10-11Fix text input font for LoL PC98.Johannes Schickel
svn-id: r44912
2009-10-11Cleanup.Johannes Schickel
svn-id: r44906
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-04LoL PC98: Fix thumbnail generation via ingame menu.Johannes Schickel
svn-id: r44622
2009-10-04LOL/PC-98: fixed save menuFlorian Kagerer
svn-id: r44608
2009-10-04LOL: fixed minor bugs in text displayerFlorian Kagerer
svn-id: r44582
2009-10-03LOL/PC-98: add keyboard supportFlorian Kagerer
svn-id: r44564
2009-10-03LOL/PC-98: fixed automapFlorian Kagerer
svn-id: r44554
2009-10-02LOL: cleanupFlorian Kagerer
svn-id: r44549
2009-10-02LOL/PC-98: fixed death menu, live/magic bar colors and money boxFlorian Kagerer
svn-id: r44548
2009-10-02LOL/PC-98: - some more fixes for level graphics (shapes are still not quite ↵Florian Kagerer
right) - fixed heal spell svn-id: r44547
2009-09-30LOL/PC-98: - fixed TIM dialogue button text colorsFlorian Kagerer
- fixed menu text alignment svn-id: r44501