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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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gui_mr.cpp
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Author
2011-12-26
KYRA: (EOB) - extend save/load dialogue to support 990 slots
athrxx
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-06-09
KYRA: Get rid of most snprintf usages.
Johannes Schickel
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
KYRA: Fix compilation when LoL is disabled.
Johannes Schickel
2011-04-28
KYRA: Clean up of header includes.
Johannes Schickel
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-07
KYRA: Cleanup background music looping of Kyra3.
Johannes Schickel
2010-10-28
KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.
Johannes Schickel
2010-10-22
KYRA: Adapt Kyra2+3 to use the newly added item type too.
Johannes Schickel
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-07-29
Fix saving of item in hand in HoF and MR.
Johannes Schickel
2009-06-25
Use Screen::loadPalette instead of Resource::loadFileToBuf.
Johannes Schickel
2009-06-22
- Changed the following Screen functions to take a reference to a Palette obj...
Johannes Schickel
2009-06-22
Add wrapper functionality for copying full palettes.
Johannes Schickel
2009-06-22
Changed Screen::getPalette to return a reference to a Palette object.
Johannes Schickel
2009-06-21
Cleanup.
Johannes Schickel
2009-06-21
Fix slider buttons in LoL (and some minor cleanup).
Johannes Schickel
2009-06-15
LOL: - started on the ingame menu code (death menu, load menu and main menu)
Florian Kagerer
2009-06-09
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
Johannes Schickel
2009-06-08
- Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo W...
Johannes Schickel
2009-05-29
Formatting.
Johannes Schickel
2009-05-19
Formatting.
Johannes Schickel
2009-05-19
Remov lots of superfluous debug output.
Johannes Schickel
2009-05-10
LOL: - added some spell casting (spark, heal, swarm)
Florian Kagerer
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-11-09
Error out on savegame load failure (again).
Johannes Schickel
2008-11-09
- Implemented Engine::saveGameState for KYRA
Johannes Schickel
2008-09-30
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...
Max Horn
2008-09-14
Fixed thumbnail creation / loading in kyra.
Johannes Schickel
2008-09-01
Merging more of the GSoC 2008 RTL branch: KYRA
Max Horn
2008-08-20
Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Withou...
Johannes Schickel
2008-07-08
Updated KYRA to work with the new GMM implementation
Christopher Page
2008-07-08
KYRA works with the new GMM implementation
Christopher Page
2008-06-25
Kyra and Lure are now using the new _quit flag
Christopher Page
2008-05-12
Don't restart music while changing music volume in Hof and MR.
Johannes Schickel
2008-05-12
- Moved some opcodes to KyraEngine_v1
Johannes Schickel
2008-05-11
- Renamed KyraEngine to KyraEngine_v1
Johannes Schickel
2008-05-11
Implemented helium mode support for Kyra3.
Johannes Schickel
2008-05-11
Implemented page switch animation in kyra3 album.
Johannes Schickel
2008-05-11
- Implemented kyra3 album (page switch animation not yet implemented)
Johannes Schickel
2008-05-10
Implemented pausing of timers, this should fix some minor glitches.
Johannes Schickel
2008-05-10
- Added small delay to GUI_v2::getInput
Johannes Schickel
2008-05-07
Fixed bug when starting new game from load menu.
Johannes Schickel
2008-05-05
- Implemented Kyra3 audio options menu, Helium mode still missing.
Johannes Schickel
2008-05-05
Got rid of some code duplication.
Johannes Schickel
2008-05-05
Implemented support for Kyra3 game options menu (including studio audience an...
Johannes Schickel
2008-05-05
- Fixed some palette fade times in Kyra3
Johannes Schickel
2008-05-05
- Added support for Kyra3 GUI (audio and game options not working yet)
Johannes Schickel
2008-05-04
Initial common base between kyra2 and kyra3 GUI code.
Johannes Schickel
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