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path: root/engines/kyra/items_v2.cpp
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2012-06-13KYRA: Reduce amount of updateScreen calls.Johannes Schickel
This fixes some slowdowns in Kyra2 with the OpenGL backend for me. Most of the updateScreen calls saved were introduced by us implementing the original behavior of hiding the mouse before drawing onto the screen and showing it again afterwards, since the mouse cursor is not drawn on the game screen in our implementation (and unlike in the original) this is not necessary.
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-10-22KYRA: More cleanup.Johannes Schickel
svn-id: r53699
2010-10-22KYRA: Adapt Kyra2+3 to use the newly added item type too.Johannes Schickel
svn-id: r53697
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2008-05-12- Moved some opcodes to KyraEngine_v1Johannes Schickel
- Little variable renaming svn-id: r32053
2008-05-07Changed kyra to use delete[] instead of delete [].Johannes Schickel
svn-id: r31925
2008-05-03Fixed some valgrind warnings.Johannes Schickel
svn-id: r31839
2008-05-02Moved common kyra2/kyra3 item to KyraEngine_v2.Johannes Schickel
svn-id: r31819
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817
2008-03-18Bugfix for dropping items off scene.Johannes Schickel
svn-id: r31189
2008-03-18- started to add debugC calls to methodsJohannes Schickel
- implemented some missing bits in itemDropDown svn-id: r31187
2008-03-16- add opcode 146 - resetInputColorCode()Florian Kagerer
- add updateWaterFlasks() - some fixes for mouse pointer positioning in sjis mode - bug fix for tim player svn-id: r31136
2008-03-09- implemented cauldron handling for HoF (needs some more testing though)Johannes Schickel
- fixed bug in updateCharFacing - added 'give' command to HoF debugger, which allows setting the hand item to a specified item svn-id: r31087
2008-03-03Started to implement GUI code for HoF.Johannes Schickel
Currently working: - _basic_ inventory, this doesn't include scrolling through the inventory svn-id: r31038
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-12-24Cleanup(/formatting).Johannes Schickel
svn-id: r29983
2007-10-10- Made some sound functions a bit more generic for use with Kyra1 and Kyra2Johannes Schickel
HoF: - Added sound support (sfx sound wrong currently though) - Implemented opcodes: -> o2_loadMusicTrack -> o2_playWanderScoreViaMap -> o2_playSoundEffect -> o2t_playSoundEffect svn-id: r29183
2007-10-09HoF:Johannes Schickel
- More input handling (should be rather complete now, not finished but nearlly) - Implemented the following opcodes: -> o2_trySceneChange 0x0d -> o2_setHandItem 0x2a -> o2_handItemSet 0x2c -> o2_setCharPalEntry 0x3c -> o2_drawSceneShape 0x3e -> o2_update 0x4b -> o2_fadeScenePal 0x4d -> o2_enterNewSceneEx 0x50 -> o2_setZanthiaPos 0x56 -> o2_runTemporaryScript 0x6e -> o2t_defineNewShape 0x00 -> o2t_setCurrentFrame 0x01 -> o2t_setShapeFlag 0x04 svn-id: r29178
2007-10-09HoF:Johannes Schickel
- added support for dropping items into scenes - added const to some static data - implemented opcode 0x55 o2_setLayerFlag - fixed a bug in Screen_v2::drawShape svn-id: r29175
2007-10-07- little bit more input handlingJohannes Schickel
- implemented item pickup svn-id: r29160
2007-07-29- Kyrandia 1 works againJohannes Schickel
- Added timer class for timer handling - Little bit more resturcturing - A little bit (almost nothing but a start!) Kyrandia 2 support svn-id: r28297