Age | Commit message (Collapse) | Author |
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white instead of yellow.
svn-id: r22676
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svn-id: r22664
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should be shown.
svn-id: r22663
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palette before that, I think, because then we don't have any good palette to
make a backup copy of.)
svn-id: r22625
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svn-id: r22624
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- deletes Screen::drawPixel
svn-id: r22622
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svn-id: r22587
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svn-id: r22586
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svn-id: r22570
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svn-id: r22569
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* Use setScreenPalette() rather than calling the backend directly. (As an extra
bonus, the VQA player now only needs to store 3 bytes per colour.)
* Hide the mouse cursor while the movie is playing.
svn-id: r22563
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* The VQA move player isn't as similar to the WSA movie player as we first
envisioned, so the VQA player no longer inherits from Movie. It does retain
a fairly similar calling interface, though.
* Use the Kyra engine's idea of screen dimensions, rather than the backend's.
svn-id: r22561
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* The playVQA() function now takes the name of the cutscene, rather than the
filename. This is so that playVQA("FOO") will be able to play FOO0.VQA,
FOO1.VQA or FOO2.VQA, depending on which movie size is selected.
* The VQA player centers movies by default, so don't set the position to 0,0.
* Ask the backend for screen dimensions (for centering the movie) rather than
hard-coding them.
svn-id: r22560
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- implements language selection for kyra3
svn-id: r22559
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- finishes KyraEngine_v3::gui_printString
svn-id: r22557
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svn-id: r22556
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svn-id: r22533
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svn-id: r22531
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svn-id: r22530
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- adds screen dim tables for kyra3
- adds palette / screen backup for the vqa player
- small changes in the vqa player to use the Kyra::Screen functions
- adds (partially implemented/unimplemented) main menu drawing/handling functions (nothing to see yet)
svn-id: r22528
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could use some cleanup, and there are a couple of TODOs sprinkled throughout
the code, but it seems to work reasonably well. Until the Kyra 3 main menu is
implemented, it won't actually be used though.
It uses the appendable audio stream class, which I have moved out of the SCUMM
engine.
svn-id: r22526
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svn-id: r22504
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displayed twice in a row. The other, more serious one, would cause ScummVM to
crash when reaching the end of the music. Now the music loops properly. (It
does fade down before looping, but that's how it is in the original as well.
It's just the way the music is recorded.)
svn-id: r22503
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svn-id: r22502
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headers instead.
svn-id: r22501
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- adds a new sound class SoundDigital (only used for Kyra3) (needs more work though)
svn-id: r22497
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svn-id: r22492
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- fixes initalisation problems
- adds setX, setY, setDrawPage to Kyra::Movie instead of directly accessing _x, _y and _drawPage
svn-id: r22490
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- adds kyra3 dummies
svn-id: r22425
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