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path: root/engines/kyra/kyra_hof.cpp
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2011-06-25KYRA: revert d7e700f370c258a5f4786d972af3666b93b71f94athrxx
The GMM mouse cursor bug has now been fixed inside the GMM and CursorMan code.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28KYRA: Fix compilation when LoL is disabled.Johannes Schickel
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-11KYRA: Cleanup.Johannes Schickel
2011-04-11KYRA: Get rid of non-const static variables in HoF.Johannes Schickel
2011-02-16KYRA/LOL: add comments for last commitathrxx
2011-02-16KYRA/LOL: fixed hand item cursor bugathrxx
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases.
2010-10-28KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.Johannes Schickel
This is to avoid name similarity between KyraEngine::saveGameState(Intern) and Engine::saveGameState. svn-id: r53912
2010-10-22KYRA: Adapt Kyra2+3 to use the newly added item type too.Johannes Schickel
svn-id: r53697
2010-10-22KYRA: A little refactoring (name change).Johannes Schickel
svn-id: r53695
2010-08-05KYRA: Add support for subtitle options changes via GMM.Johannes Schickel
svn-id: r51757
2010-05-17Some more enforcement of our formatting conventions in KYRA too.Johannes Schickel
svn-id: r49069
2009-11-29Cleanup.Johannes Schickel
svn-id: r46194
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-02LOL: cleanupFlorian Kagerer
svn-id: r44549
2009-08-16Fix valgrind warnings.Johannes Schickel
svn-id: r43428
2009-07-25Implement missing bits in KyraEngine_HoF::setCauldronState.Johannes Schickel
svn-id: r42773
2009-07-25Fix palette regression in Kyra2.Johannes Schickel
svn-id: r42771
2009-06-29Removed obsolete TODOs in HoF code.Johannes Schickel
svn-id: r41958
2009-06-29Removed more obsolete TODO messages.Johannes Schickel
svn-id: r41956
2009-06-29Replaced some raw palette loads.Johannes Schickel
svn-id: r41951
2009-06-25Use Screen::loadPalette instead of Resource::loadFileToBuf.Johannes Schickel
svn-id: r41877
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Add wrapper functionality for copying full palettes.Johannes Schickel
svn-id: r41742
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
svn-id: r41740
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-29Cleanup.Johannes Schickel
svn-id: r40989
2009-05-27- Moved Sound implementation declarations to the newly added file sound_intern.hJohannes Schickel
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore - Slight cleanup svn-id: r40939
2009-05-24Cleanup.Johannes Schickel
svn-id: r40850
2009-05-24Make various Sound functionality SoundHandle instead of filename based.Johannes Schickel
- This fixes multiple sounds being played at once in Lands of Lore svn-id: r40848
2009-05-19Formatting.Johannes Schickel
svn-id: r40717
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ↵Johannes Schickel
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-02-01Implemented per voice volume control. (Used for example in LoL intro)Johannes Schickel
svn-id: r36184
2009-01-31Fix for bug #2551436 "KYRA2: ScummVM quits after death".Johannes Schickel
svn-id: r36161
2009-01-23Renamed Kyra's Resource::getFileStream to createReadStreamMax Horn
svn-id: r36022
2009-01-13When reverting to text only mode update the config manager settings accordingly.Johannes Schickel
svn-id: r35847
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-26Implemented (some) main menu code for LoL.Johannes Schickel
svn-id: r35553
2008-11-30Added MIDI SFX Map, fixes SFX in HoF.Johannes Schickel
svn-id: r35181
2008-11-09Error out on savegame load failure (again).Johannes Schickel
svn-id: r34953
2008-11-09- Implemented Engine::saveGameState for KYRAJohannes Schickel
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916