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path: root/engines/kyra/kyra_hof.cpp
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2014-02-18KYRA: Make GPL headers consistent in themselves.Johannes Schickel
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2012-11-23KYRA: Properly mark digital sfx as sfx in HoF and LoL again.Johannes Schickel
This is a regression from e016e7dfc2b1e3cdb39c01d81c5a34eee66a277b.
2012-11-11KYRA: clean up audio resource handlingathrxx
(this was really ugly, now it's somewhat less ugly)
2012-11-11KYRA: finish implementation of new HOF sequence player codeathrxx
2012-11-11KYRA: move HOF sequence player into its own classathrxx
(also cleaning up and fixing things while doing that)
2012-06-13KYRA: Reduce amount of updateScreen calls.Johannes Schickel
This fixes some slowdowns in Kyra2 with the OpenGL backend for me. Most of the updateScreen calls saved were introduced by us implementing the original behavior of hiding the mouse before drawing onto the screen and showing it again afterwards, since the mouse cursor is not drawn on the game screen in our implementation (and unlike in the original) this is not necessary.
2012-02-24KYRA: (EOB) - cleanup CGA/EGA code a bitathrxx
2012-02-21KYRA: (EOB) - implement EGA mode (hi res dithering) for EOB IIathrxx
(also fix various thing connected to CGA/EGA modes)
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2012-01-08KYRA: Cleanup v2 item animation a little bit.Johannes Schickel
2011-12-26KYRA: (EOB/LOL) - rename some varsathrxx
(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
2011-12-26KYRA: (EOB) - initial code base commitathrxx
2011-11-18KYRA: "Fix" bug #3166235 "KYRA: Crash on startup on OS X due to invalid PAK ↵Johannes Schickel
file". Now we can show such errors in the debugger, since we initialize and the screen resolution and the debugger before initializing the resource manager. This allows our error function to open up the debugger and show the error at least. A better feedback to the user might be desirable, but it is not really feasible with our current possibilites for error reporting.
2011-11-16COMMON: Rename Common::set_to to Common::fill.Johannes Schickel
This makes the name match with the name of the STL function with the same behavior.
2011-10-29KYRA: Get rid of Sound's voiceFileIsPresent in favor of isVoicePresent.Johannes Schickel
2011-10-01KYRA: fix typoathrxx
2011-09-08KYRA: Made some more static data const.Johannes Schickel
2011-08-07KYRA: Simplify initializing a buffer with a string.Christoph Mallon
2011-08-07COMMON: Replace x + ARRAYSIZE(x) by the simpler ARRAYEND(x).Christoph Mallon
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-25KYRA: revert d7e700f370c258a5f4786d972af3666b93b71f94athrxx
The GMM mouse cursor bug has now been fixed inside the GMM and CursorMan code.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28KYRA: Fix compilation when LoL is disabled.Johannes Schickel
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-11KYRA: Cleanup.Johannes Schickel
2011-04-11KYRA: Get rid of non-const static variables in HoF.Johannes Schickel
2011-02-16KYRA/LOL: add comments for last commitathrxx
2011-02-16KYRA/LOL: fixed hand item cursor bugathrxx
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases.
2010-10-28KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.Johannes Schickel
This is to avoid name similarity between KyraEngine::saveGameState(Intern) and Engine::saveGameState. svn-id: r53912
2010-10-22KYRA: Adapt Kyra2+3 to use the newly added item type too.Johannes Schickel
svn-id: r53697
2010-10-22KYRA: A little refactoring (name change).Johannes Schickel
svn-id: r53695
2010-08-05KYRA: Add support for subtitle options changes via GMM.Johannes Schickel
svn-id: r51757
2010-05-17Some more enforcement of our formatting conventions in KYRA too.Johannes Schickel
svn-id: r49069
2009-11-29Cleanup.Johannes Schickel
svn-id: r46194
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-02LOL: cleanupFlorian Kagerer
svn-id: r44549
2009-08-16Fix valgrind warnings.Johannes Schickel
svn-id: r43428
2009-07-25Implement missing bits in KyraEngine_HoF::setCauldronState.Johannes Schickel
svn-id: r42773
2009-07-25Fix palette regression in Kyra2.Johannes Schickel
svn-id: r42771
2009-06-29Removed obsolete TODOs in HoF code.Johannes Schickel
svn-id: r41958
2009-06-29Removed more obsolete TODO messages.Johannes Schickel
svn-id: r41956
2009-06-29Replaced some raw palette loads.Johannes Schickel
svn-id: r41951
2009-06-25Use Screen::loadPalette instead of Resource::loadFileToBuf.Johannes Schickel
svn-id: r41877
2009-06-22- Changed the following Screen functions to take a reference to a Palette ↵Johannes Schickel
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743
2009-06-22Add wrapper functionality for copying full palettes.Johannes Schickel
svn-id: r41742
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
svn-id: r41740
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398